ForgePatch/src/test/java/net/minecraftforge/debug/entity/player/CriticalHitEventTest.java

89 lines
3.0 KiB
Java

/*
* Minecraft Forge
* Copyright (c) 2016-2018.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation version 2.1
* of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
package net.minecraftforge.debug.entity.player;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.player.CriticalHitEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.Mod.EventHandler;
import net.minecraftforge.fml.event.FMLInitializationEvent;
import net.minecraftforge.fml.event.FMLPreInitializationEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.eventbus.api.Event.Result;
import org.apache.logging.log4j.Logger;
import net.minecraft.util.EnumHand;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemSword;
@Mod(modid = "criticalhiteventtest", name = "CriticalHitEventTest", version = "1.0.0", acceptableRemoteVersions = "*")
public class CriticalHitEventTest
{
public static final boolean ENABLE = false;
private Logger log;
@EventHandler
public void preInit(FMLPreInitializationEvent event)
{
log = event.getModLog();
}
@EventHandler
public void init(FMLInitializationEvent event)
{
if (ENABLE)
MinecraftForge.EVENT_BUS.register(this);
}
@SubscribeEvent
public void onCriticalHit(CriticalHitEvent event)
{
ItemStack itemstack = event.getEntityPlayer().getHeldItem(EnumHand.MAIN_HAND);
if(event.getDamageModifier()>1F)
{
log.info("By default this hit will be critical.");
}
else
{
log.info("By default this hit won't be critical.");
}
if (itemstack.getItem() instanceof ItemSword)
{
event.setResult(Result.ALLOW); //Every hit is Critical
log.info("This hit will be critical.");
}
else if (!itemstack.isEmpty())
{
event.setResult(Result.DENY);//No hit will be Critical
log.info("This hit wont be critical.");
}
else
{
event.setResult(Result.DEFAULT); //Vanilla Hits
}
log.info("{} got hit by {} with a damagemodifier of {}" , event.getTarget(), event.getEntityPlayer(), event.getDamageModifier());
event.setDamageModifier(2.0F);
log.info("The damagemodifier is changed to {}", event.getDamageModifier());
}
}