ForgePatch/src/main/java/net/minecraftforge/client/model/animation/AnimationItemOverrideList.java

88 lines
3.6 KiB
Java

/*
* Minecraft Forge
* Copyright (c) 2016-2020.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation version 2.1
* of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
package net.minecraftforge.client.model.animation;
import java.util.List;
import java.util.function.Function;
import javax.annotation.Nullable;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.model.*;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.world.ClientWorld;
import net.minecraft.entity.LivingEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.client.model.ModelTransformComposition;
import net.minecraftforge.common.model.animation.CapabilityAnimation;
public final class AnimationItemOverrideList extends ItemOverrideList
{
private final ModelBakery bakery;
private final IUnbakedModel model;
private final ResourceLocation modelLoc;
private final IModelTransform state;
private final Function<RenderMaterial, TextureAtlasSprite> bakedTextureGetter;
public AnimationItemOverrideList(ModelBakery bakery, IUnbakedModel model, ResourceLocation modelLoc, IModelTransform state, Function<RenderMaterial, TextureAtlasSprite> bakedTextureGetter, ItemOverrideList overrides)
{
this(bakery, model, modelLoc, state, bakedTextureGetter, overrides.getOverrides().reverse());
}
public AnimationItemOverrideList(ModelBakery bakery, IUnbakedModel model, ResourceLocation modelLoc, IModelTransform state, Function<RenderMaterial, TextureAtlasSprite> bakedTextureGetter, List<ItemOverride> overrides)
{
super(bakery, model, ModelLoader.defaultModelGetter(), bakedTextureGetter, overrides);
this.bakery = bakery;
this.model = model;
this.modelLoc = modelLoc;
this.state = state;
this.bakedTextureGetter = bakedTextureGetter;
}
@SuppressWarnings("resource")
@Override
public IBakedModel getOverrideModel(IBakedModel originalModel, ItemStack stack, @Nullable ClientWorld world, @Nullable LivingEntity entity)
{
return stack.getCapability(CapabilityAnimation.ANIMATION_CAPABILITY, null)
.map(asm ->
{
World w = world;
// TODO caching?
if(w == null && entity != null)
{
w = entity.world;
}
if(world == null)
{
w = Minecraft.getInstance().world;
}
return asm.apply(Animation.getWorldTime(world, Animation.getPartialTickTime())).getLeft();
})
// TODO where should uvlock data come from?
.map(state -> model.bakeModel(bakery, bakedTextureGetter, new ModelTransformComposition(state, this.state), modelLoc))
.orElseGet(() -> super.getOverrideModel(originalModel, stack, world, entity));
}
}