64 lines
2.0 KiB
Java
64 lines
2.0 KiB
Java
/*
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* Minecraft Forge
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* Copyright (c) 2016.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation version 2.1
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* of the License.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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package net.minecraftforge.items.wrapper;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.EntityEquipmentSlot;
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import net.minecraft.item.ItemStack;
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import javax.annotation.Nonnull;
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public class PlayerArmorInvWrapper extends RangedWrapper
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{
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private final InventoryPlayer inventoryPlayer;
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public PlayerArmorInvWrapper(InventoryPlayer inv)
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{
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super(new InvWrapper(inv), inv.mainInventory.size(), inv.mainInventory.size() + inv.armorInventory.size());
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inventoryPlayer = inv;
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}
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@Override
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@Nonnull
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public ItemStack insertItem(int slot, @Nonnull ItemStack stack, boolean simulate)
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{
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EntityEquipmentSlot equ = null;
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for (EntityEquipmentSlot s : EntityEquipmentSlot.values())
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{
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if (s.getSlotType() == EntityEquipmentSlot.Type.ARMOR && s.getIndex() == slot)
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{
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equ = s;
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break;
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}
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}
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// check if it's valid for the armor slot
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if (equ != null && slot < 4 && !stack.isEmpty() && stack.getItem().isValidArmor(stack, equ, getInventoryPlayer().player))
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{
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return super.insertItem(slot, stack, simulate);
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}
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return stack;
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}
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public InventoryPlayer getInventoryPlayer()
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{
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return inventoryPlayer;
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}
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}
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