92 lines
3.3 KiB
Java
92 lines
3.3 KiB
Java
/*
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* Minecraft Forge
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* Copyright (c) 2016.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation version 2.1
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* of the License.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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package net.minecraftforge.event.world;
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import net.minecraft.server.management.PlayerChunkMapEntry;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.fml.common.eventhandler.Cancelable;
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import net.minecraftforge.fml.common.eventhandler.Event;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.util.math.ChunkPos;
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/**
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* ChunkWatchEvent is fired when an event involving a chunk being watched occurs.<br>
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* If a method utilizes this {@link Event} as its parameter, the method will
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* receive every child event of this class.<br>
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* <br>
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* {@link #chunk} contains the ChunkCoordIntPair of the Chunk this event is affecting.<br>
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* {@link #player} contains the EntityPlayer that is involved with this chunk being watched. <br>
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* <br>
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* All children of this event are fired on the {@link MinecraftForge#EVENT_BUS}.<br>
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**/
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public class ChunkWatchEvent extends Event
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{
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private final ChunkPos chunk;
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private final EntityPlayerMP player;
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public ChunkWatchEvent(ChunkPos chunk, EntityPlayerMP player)
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{
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this.chunk = chunk;
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this.player = player;
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}
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public ChunkPos getChunk()
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{
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return chunk;
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}
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public EntityPlayerMP getPlayer()
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{
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return player;
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}
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/**
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* ChunkWatchEvent.Watch is fired when an EntityPlayer begins watching a chunk.<br>
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* This event is fired when a chunk is added to the watched chunks of an EntityPlayer in
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* {@link PlayerChunkMapEntry#addPlayer(EntityPlayerMP)} and {@link PlayerChunkMapEntry#sendToPlayers()}. <br>
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* <br>
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* This event is not {@link Cancelable}.<br>
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* <br>
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* This event does not have a result. {@link HasResult} <br>
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* <br>
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* This event is fired on the {@link MinecraftForge#EVENT_BUS}.<br>
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**/
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public static class Watch extends ChunkWatchEvent
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{
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public Watch(ChunkPos chunk, EntityPlayerMP player) { super(chunk, player); }
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}
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/**
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* ChunkWatchEvent.UnWatch is fired when an EntityPlayer stops watching a chunk.<br>
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* This event is fired when a chunk is removed from the watched chunks of an EntityPlayer in
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* {@link PlayerChunkMapEntry#removePlayer(EntityPlayerMP)}. <br>
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* <br>
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* This event is not {@link Cancelable}.<br>
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* <br>
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* This event does not have a result. {@link HasResult} <br>
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* <br>
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* This event is fired on the {@link MinecraftForge#EVENT_BUS}.<br>
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**/
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public static class UnWatch extends ChunkWatchEvent
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{
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public UnWatch(ChunkPos chunkLocation, EntityPlayerMP player) { super(chunkLocation, player); }
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}
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}
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