ForgePatch/src/main/resources
David Quintana b0c9d7cce9
Some (sadly breaking) improvements to the Fluid API (#6110)
* Some (sadly breaking) improvements to the API, after feedback and concerns provided by users:
  - Moved calculation of the translation key to the FluidAttributes constructor, so that builders can be shared between still & flowing sub-fluids.
  - Moved biome-based coloring to a dedicated FluidAttributes.Water variant, which is not used by default.
  - Added logic to automatically gather fluid textures into the list of textures to bake.
  - Patched BucketItem and FlowingFluidBlock to avoid eager access to the fluid objects.
  - Added a ForgeFlowingFluid class, as a more user-friendly way to construct a new FlowingFluid.
2019-09-11 16:00:32 +02:00
..
META-INF Some (sadly breaking) improvements to the Fluid API (#6110) 2019-09-11 16:00:32 +02:00
assets/forge Properly fix missing attribute issue, add vanilla bug ID 2019-09-08 02:23:16 -04:00
forge.exc Provisional update to 1.14.4. Missing a lot of playerinteractionmanager patches because everything moved and I'm tired. 2019-07-20 00:35:40 -04:00
forge.sas Strip side annotations from CropsBlock.getSeedsItem (#6013) 2019-08-28 20:14:41 -07:00
forge.srg Fixed ShapedOre recipes not laying out correctly with the guidebook. 2017-09-14 14:32:03 -07:00
forge_logo.png Update assets to new Forge brand (#3464) 2016-11-30 14:56:31 -08:00
mcplogo.png Redesign the ModList GUI to use a scrolling list for the main body content. 2015-11-04 13:57:47 -08:00
pack.mcmeta Dediserver runs and talks to clients. 2018-09-05 12:35:31 -07:00
url.png Fix build.gradle problems: 2016-11-15 23:38:23 -08:00