51 lines
1.4 KiB
Java
51 lines
1.4 KiB
Java
package net.minecraftforge.fluids;
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import net.minecraft.world.World;
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/**
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* Implement this interface on Block classes which represent world-placeable Fluids.
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*
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* NOTE: Using/extending the reference implementations {@link BlockFluidBase} is encouraged.
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*
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* @author King Lemming
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*
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*/
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public interface IFluidBlock
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{
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/**
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* Returns the Fluid associated with this Block.
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*/
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Fluid getFluid();
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/**
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* Attempt to drain the block. This method should be called by devices such as pumps.
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*
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* NOTE: The block is intended to handle its own state changes.
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*
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* @param doDrain
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* If false, the drain will only be simulated.
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* @return
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*/
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FluidStack drain(World world, int x, int y, int z, boolean doDrain);
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/**
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* Check to see if a block can be drained. This method should be called by devices such as
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* pumps.
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*
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* @param doDrain
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* If false, the drain will only be simulated.
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* @return
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*/
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boolean canDrain(World world, int x, int y, int z);
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/**
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* Returns the amount of a single block is filled. Value between 0 and 1.
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* 1 meaning the entire 1x1x1 cube is full, 0 meaning completely empty.
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*
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* If the return value is negative. It will be treated as filling the block
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* from the top down instead of bottom up.
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*
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* @return
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*/
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float getFilledPercentage(World world, int x, int y, int z);
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}
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