84 lines
3.4 KiB
Java
84 lines
3.4 KiB
Java
/*
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* Minecraft Forge
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* Copyright (c) 2016-2020.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation version 2.1
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* of the License.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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package net.minecraftforge.event.entity.player;
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import net.minecraft.client.entity.player.ClientPlayerEntity;
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import net.minecraft.client.world.ClientWorld;
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import net.minecraft.client.multiplayer.PlayerController;
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import net.minecraft.entity.Entity;
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import net.minecraft.server.management.PlayerInteractionManager;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraftforge.common.ForgeHooks;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.ForgeEventFactory;
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import net.minecraftforge.eventbus.api.Cancelable;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.Hand;
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import net.minecraft.util.Direction;
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import javax.annotation.Nonnull;
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import javax.annotation.Nullable;
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/**
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* PlayerDestroyItemEvent is fired when a player destroys an item.<br>
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* This event is fired whenever a player destroys an item in
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* {@link PlayerController#onPlayerDestroyBlock(BlockPos)},
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* {@link PlayerController#processRightClick(PlayerEntity, World, Hand)},
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* {@link PlayerController#processRightClickBlock(ClientPlayerEntity, ClientWorld, BlockPos, Direction, Vec3d, Hand)},
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* {@link PlayerEntity#attackTargetEntityWithCurrentItem(Entity)},
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* {@link PlayerEntity#damageShield(float)},
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* {@link PlayerEntity#interactOn(Entity, Hand)},
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* {@link ForgeHooks#getContainerItem(ItemStack)},
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* {@link PlayerInteractionManager#processRightClick(PlayerEntity, World, ItemStack, Hand)},
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* {@link PlayerInteractionManager#processRightClickBlock(PlayerEntity, World, ItemStack, Hand, BlockPos, Direction, float, float, float)}
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* and {@link PlayerInteractionManager#tryHarvestBlock(BlockPos)}.<br>
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* <br>
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* {@link #original} contains the original ItemStack before the item was destroyed. <br>
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* (@link #hand) contains the hand that the current item was held in.<br>
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* <br>
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* This event is not {@link Cancelable}.<br>
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* <br>
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* This event does not have a result. {@link HasResult}<br>
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* <br>
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* This event is fired from {@link ForgeEventFactory#onPlayerDestroyItem(PlayerEntity, ItemStack, Hand)}.<br>
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* This event is fired on the {@link MinecraftForge#EVENT_BUS}.
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**/
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public class PlayerDestroyItemEvent extends PlayerEvent
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{
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@Nonnull
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private final ItemStack original;
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@Nullable
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private final Hand hand; // May be null if this player destroys the item by any use besides holding it.
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public PlayerDestroyItemEvent(PlayerEntity player, @Nonnull ItemStack original, @Nullable Hand hand)
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{
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super(player);
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this.original = original;
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this.hand = hand;
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}
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@Nonnull
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public ItemStack getOriginal() { return this.original; }
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@Nullable
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public Hand getHand() { return this.hand; }
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}
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