ForgePatch/forge/install/install.cmd
LexManos 08195cfc03 Streamlined the Setup, Build and Package scripts:
On windows they no longer need the user to press enter every step
Moved version info out to version.txt, This will only effect the svn. If you update the version do it in version.txt not in ForgeHooks.java.
Introduced the build number into the version string.
Cleaned up some extra echos in scripts.
2012-01-25 07:00:31 +00:00

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No EOL
1.8 KiB
Batchfile
Executable file

echo off
echo MinecraftForge Windows Setup Program
echo:
@set PATH=%PATH%;%SystemDir%\system32;%SystemRoot%\System32
pushd .. >nul
xcopy /Y /E /I forge\conf\* conf
if exist runtime\bin\fernflower.jar move runtime\bin\fernflower.jar runtime\bin\fernflower.jar-backup
echo | call cleanup.bat
echo | call decompile.bat
if exist runtime\bin\fernflower.jar-backup move runtime\bin\fernflower.jar-backup runtime\bin\fernflower.jar
pushd src >nul
if exist ..\jars\bin\minecraft.jar (
del minecraft\net\minecraft\src\MLProp.java
copy ..\forge\MLProp.java minecraft\net\minecraft\src\MLProp.java
for /f "delims=" %%a in ('dir /a -d /b /S ..\forge\patches\minecraft') do (
pushd "%%a" 2>nul
if errorlevel 1 (
..\runtime\bin\python\python_mcp ..\forge\lfcr.py "%%a" "%%a"
..\runtime\bin\applydiff.exe -uf -p2 -i "%%a"
) else popd
)
)
if exist ..\jars\minecraft_server.jar (
del minecraft_server\net\minecraft\src\MLProp.java
copy ..\forge\MLProp.java minecraft_server\net\minecraft\src\MLProp.java
..\runtime\bin\python\python_mcp ..\forge\lfcr.py ../forge/modLoaderMP.patch ../forge/modLoaderMP.patch
..\runtime\bin\applydiff.exe -uf -p2 -i ../forge/modLoaderMP.patch
for /f "delims=" %%a in ('dir /a -d /b /S ..\forge\patches\minecraft_server') do (
pushd "%%a" 2>nul
if errorlevel 1 (
..\runtime\bin\python\python_mcp ..\forge\lfcr.py "%%a" "%%a"
..\runtime\bin\applydiff.exe -uf -p2 -i "%%a"
) else popd
)
)
popd >nul
xcopy /Y /E forge\src\* src
rem Removed until MCP's Update Names is fixed
rem cmd /C updatemcp.bat
rem cmd /C updatenames.bat
cmd /C updatemd5.bat