ForgePatch/src/main/java/net/minecraftforge/fml/ModLoader.java

176 lines
7.6 KiB
Java

/*
* Minecraft Forge
* Copyright (c) 2016-2018.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation version 2.1
* of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
package net.minecraftforge.fml;
import cpw.mods.modlauncher.TransformingClassLoader;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.ModelRegistryEvent;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.capabilities.CapabilityManager;
import net.minecraftforge.forgespi.language.IModInfo;
import net.minecraftforge.fml.loading.FMLLoader;
import net.minecraftforge.fml.loading.LoadingModList;
import net.minecraftforge.fml.loading.moddiscovery.ModFile;
import net.minecraftforge.fml.loading.moddiscovery.ModFileInfo;
import net.minecraftforge.registries.GameData;
import net.minecraftforge.registries.ObjectHolderRegistry;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import java.util.Collection;
import java.util.List;
import java.util.Map;
import java.util.function.Function;
import java.util.stream.Collectors;
import java.util.stream.Stream;
import static net.minecraftforge.fml.Logging.CORE;
import static net.minecraftforge.fml.Logging.LOADING;
/**
* Loads mods.
*
* Dispatch cycle is seen in {@link #loadMods()} and {@link #finishMods()}
*
* Overall sequence for loadMods is:
* <dl>
* <dt>CONSTRUCT</dt>
* <dd>Constructs the mod instance. Mods can typically setup basic environment such as Event listeners
* and Configuration specifications here.</dd>
* <dt>Automated dispatches</dt>
* <dd>Dispatches automated elements : {@link net.minecraftforge.fml.common.Mod.EventBusSubscriber},
* {@link net.minecraftforge.event.RegistryEvent}, {@link net.minecraftforge.common.capabilities.CapabilityInject}
* and others</dd>
* <dt>CONFIG_LOAD</dt>
* <dd>Dispatches ConfigLoadEvent to mods</dd>
* <dt>COMMON_SETUP</dt>
* <dd>Dispatches {@link net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent} to mods</dd>
* <dt>SIDED_SETUP</dt>
* <dd>Dispatches {@link net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent} or
* {@link net.minecraftforge.fml.event.lifecycle.FMLDedicatedServerSetupEvent} to mods</dd>
* </dl>
*
* Overall sequence for finishMods is:
* <dl>
* <dt>ENQUEUE_IMC</dt>
* <dd>Dispatches {@link net.minecraftforge.fml.event.lifecycle.InterModEnqueueEvent} to mods,
* for enqueuing {@link InterModComms} messages for other mods to receive subsequently</dd>
* <dt>PROCESS_IMC</dt>
* <dd>Dispatches {@link net.minecraftforge.fml.event.lifecycle.InterModProcessEvent} to mods,
* for processing {@link InterModComms} messages received from other mods prior to this event</dd>
* <dt>COMPLETE</dt>
* <dd>Dispatches {@link net.minecraftforge.fml.event.lifecycle.FMLLoadCompleteEvent} to mods,
* and completes the mod loading sequence.</dd>
* </dl>
*/
public class ModLoader
{
private static final Logger LOGGER = LogManager.getLogger();
private static ModLoader INSTANCE;
private final TransformingClassLoader launchClassLoader;
private final LoadingModList loadingModList;
private final List<ModLoadingException> loadingExceptions;
private ModLoader()
{
INSTANCE = this;
this.launchClassLoader = FMLLoader.getLaunchClassLoader();
this.loadingModList = FMLLoader.getLoadingModList();
this.loadingExceptions = FMLLoader.getLoadingModList().
getErrors().stream().flatMap(ModLoadingException::fromEarlyException).collect(Collectors.toList());
}
public static ModLoader get()
{
return INSTANCE == null ? INSTANCE = new ModLoader() : INSTANCE;
}
private static Runnable fireClientEvents()
{
return ()->MinecraftForge.EVENT_BUS.post(new ModelRegistryEvent());
}
public void loadMods() {
final ModList modList = ModList.of(loadingModList.getModFiles().stream().map(ModFileInfo::getFile).collect(Collectors.toList()), loadingModList.getMods());
if (!this.loadingExceptions.isEmpty()) {
throw new LoadingFailedException(loadingExceptions);
}
final Stream<ModContainer> modContainerStream = loadingModList.getModFiles().stream().
map(ModFileInfo::getFile).
map(mf -> buildMods(mf, launchClassLoader)).
flatMap(Collection::stream);
if (!loadingExceptions.isEmpty()) {
LOGGER.fatal(CORE, "Failed to initialize mod containers");
throw new LoadingFailedException(loadingExceptions);
}
modList.setLoadedMods(modContainerStream.collect(Collectors.toList()));
dispatchAndHandleError(LifecycleEventProvider.CONSTRUCT);
GameData.fireCreateRegistryEvents(LifecycleEventProvider.CREATE_REGISTRIES, this::dispatchAndHandleError);
ObjectHolderRegistry.findObjectHolders();
CapabilityManager.INSTANCE.injectCapabilities(modList.getAllScanData());
GameData.fireRegistryEvents(rl->true, LifecycleEventProvider.LOAD_REGISTRIES, this::dispatchAndHandleError);
dispatchAndHandleError(LifecycleEventProvider.SETUP);
DistExecutor.runWhenOn(Dist.CLIENT, ModLoader::fireClientEvents);
dispatchAndHandleError(LifecycleEventProvider.SIDED_SETUP);
}
private void dispatchAndHandleError(LifecycleEventProvider event) {
if (!loadingExceptions.isEmpty()) {
LOGGER.error("Skipping lifecycle event {}, {} errors found.", event, loadingExceptions.size());
} else {
event.dispatch(this::accumulateErrors);
}
if (!loadingExceptions.isEmpty()) {
LOGGER.fatal("Failed to complete lifecycle event {}, {} errors found", event, loadingExceptions.size());
throw new LoadingFailedException(loadingExceptions);
}
}
private void accumulateErrors(List<ModLoadingException> errors) {
loadingExceptions.addAll(errors);
}
private List<ModContainer> buildMods(final ModFile modFile, final TransformingClassLoader modClassLoader)
{
final Map<String, IModInfo> modInfoMap = modFile.getModFileInfo().getMods().stream().collect(Collectors.toMap(IModInfo::getModId, Function.identity()));
LOGGER.debug(LOADING, "ModContainer is {}", ModContainer.class.getClassLoader());
return modFile.getScanResult().getTargets().entrySet().stream().
map(e-> {
try {
return e.getValue().<ModContainer>loadMod(modInfoMap.get(e.getKey()), modClassLoader, modFile.getScanResult());
} catch (ModLoadingException mle) {
loadingExceptions.add(mle);
return null;
}
}).collect(Collectors.toList());
}
public void finishMods()
{
dispatchAndHandleError(LifecycleEventProvider.ENQUEUE_IMC);
dispatchAndHandleError(LifecycleEventProvider.PROCESS_IMC);
dispatchAndHandleError(LifecycleEventProvider.COMPLETE);
GameData.freezeData();
}
}