71 lines
2.5 KiB
Java
71 lines
2.5 KiB
Java
/*
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* Minecraft Forge
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* Copyright (c) 2016-2019.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation version 2.1
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* of the License.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/*
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package net.minecraftforge.debug.gameplay;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.text.TextComponentString;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.client.event.InputUpdateEvent;
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import net.minecraftforge.fml.common.Mod;
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//@Mod(modid = InputUpdateEventTest.MODID, name = "InputUpdateTest", version = "1.0", acceptableRemoteVersions = "*")
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public class InputUpdateEventTest
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{
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static final String MODID = "input_update_test";
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//@Mod.EventBusSubscriber(value = Side.CLIENT, modid = MODID)
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public static class Registration
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{
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@net.minecraftforge.eventbus.api.SubscribeEvent
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public static void onInputUpdate(InputUpdateEvent evt)
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{
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EntityPlayer player = evt.getEntityPlayer();
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final int x = MathHelper.floor(player.posX);
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final int y = MathHelper.floor(player.getEntityBoundingBox().minY) - 1;
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final int z = MathHelper.floor(player.posZ);
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final BlockPos pos = new BlockPos(x, y, z);
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IBlockState blockUnder = player.world.getBlockState(pos);
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if (blockUnder.getBlock() == Blocks.BLACK_GLAZED_TERRACOTTA)
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{
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if (evt.getMovementInput().jump)
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{
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player.sendMessage(new TextComponentString("NO JUMPING!"));
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evt.getMovementInput().jump = false;
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}
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if (evt.getMovementInput().sneak)
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{
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player.sendMessage(new TextComponentString("NO SNEAKING!"));
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evt.getMovementInput().sneak = false;
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}
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}
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}
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}
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}
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*/
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