58fc306bf2
including sided handling and client rendering tweaks. Stay tuned! Tweak forgedirection for a couple of naming constants
100 lines
2 KiB
Java
100 lines
2 KiB
Java
package net.minecraftforge.liquids;
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/**
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* Reference implementation of ILiquidTank. Use this or implement your own.
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*/
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public class LiquidTank implements ILiquidTank {
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private LiquidStack liquid;
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private int capacity;
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public LiquidTank(int capacity) {
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this(null, capacity);
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}
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public LiquidTank(int liquidId, int quantity, int capacity) {
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this(new LiquidStack(liquidId, quantity), capacity);
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}
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public LiquidTank(LiquidStack liquid, int capacity) {
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this.liquid = liquid;
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this.capacity = capacity;
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}
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@Override
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public LiquidStack getLiquid() {
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return this.liquid;
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}
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@Override
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public void setLiquid(LiquidStack liquid) {
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this.liquid = liquid;
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}
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@Override
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public void setCapacity(int capacity) {
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this.capacity = capacity;
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}
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@Override
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public int getCapacity() {
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return this.capacity;
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}
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@Override
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public int fill(LiquidStack resource, boolean doFill) {
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if(resource == null || resource.itemID <= 0)
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return 0;
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if(liquid == null || liquid.itemID <= 0) {
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if(resource.amount <= capacity) {
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if(doFill)
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this.liquid = resource.copy();
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return resource.amount;
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} else {
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if(doFill) {
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this.liquid = resource.copy();
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this.liquid.amount = capacity;
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}
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return capacity;
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}
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}
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if(!liquid.isLiquidEqual(resource))
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return 0;
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int space = capacity - liquid.amount;
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if(resource.amount <= space) {
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if(doFill)
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this.liquid.amount += resource.amount;
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return resource.amount;
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} else {
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if(doFill)
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this.liquid.amount = capacity;
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return space;
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}
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}
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@Override
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public LiquidStack drain(int maxDrain, boolean doDrain) {
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if(liquid == null || liquid.itemID <= 0)
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return null;
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if(liquid.amount <= 0)
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return null;
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int used = maxDrain;
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if(liquid.amount < used)
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used = liquid.amount;
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if(doDrain) {
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liquid.amount -= used;
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}
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LiquidStack drained = new LiquidStack(liquid.itemID, used, liquid.itemMeta);
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// Reset liquid if emptied
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if(liquid.amount <= 0)
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liquid = null;
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return drained;
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}
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}
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