ForgePatch/src/test/java/net/minecraftforge/debug/item/EnderMaskTest.java

56 lines
2.1 KiB
Java

/*
* Minecraft Forge
* Copyright (c) 2016-2020.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation version 2.1
* of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
package net.minecraftforge.debug.item;
import net.minecraft.entity.monster.EndermanEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.inventory.EquipmentSlotType;
import net.minecraft.item.*;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.fml.RegistryObject;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import net.minecraftforge.registries.DeferredRegister;
import net.minecraftforge.registries.ForgeRegistries;
@Mod(EnderMaskTest.MODID)
public class EnderMaskTest
{
public static final String MODID = "ender_mask_test";
public static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, MODID);
public static RegistryObject<Item> ender_mask = ITEMS.register("ender_mask", () ->
new ArmorItem(ArmorMaterial.LEATHER, EquipmentSlotType.HEAD, (new Item.Properties().group(ItemGroup.MISC)))
{
@Override
public boolean isEnderMask(ItemStack stack, PlayerEntity player, EndermanEntity endermanEntity)
{
return player.experienceLevel > 10;
}
}
);
public EnderMaskTest()
{
IEventBus modEventBus = FMLJavaModLoadingContext.get().getModEventBus();
ITEMS.register(modEventBus);
}
}