ForgePatch/src/main/java/net/minecraftforge/event/TickEvent.java

88 lines
2.7 KiB
Java

/*
* Minecraft Forge
* Copyright (c) 2016-2020.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation version 2.1
* of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
package net.minecraftforge.event;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.world.World;
import net.minecraftforge.eventbus.api.Event;
import net.minecraftforge.fml.LogicalSide;
public class TickEvent extends Event
{
public enum Type {
WORLD, PLAYER, CLIENT, SERVER, RENDER;
}
public enum Phase {
START, END;
}
public final Type type;
public final LogicalSide side;
public final Phase phase;
public TickEvent(Type type, LogicalSide side, Phase phase)
{
this.type = type;
this.side = side;
this.phase = phase;
}
public static class ServerTickEvent extends TickEvent {
public ServerTickEvent(Phase phase)
{
super(Type.SERVER, LogicalSide.SERVER, phase);
}
}
public static class ClientTickEvent extends TickEvent {
public ClientTickEvent(Phase phase)
{
super(Type.CLIENT, LogicalSide.CLIENT, phase);
}
}
public static class WorldTickEvent extends TickEvent {
public final World world;
public WorldTickEvent(LogicalSide side, Phase phase, World world)
{
super(Type.WORLD, side, phase);
this.world = world;
}
}
public static class PlayerTickEvent extends TickEvent {
public final PlayerEntity player;
public PlayerTickEvent(Phase phase, PlayerEntity player)
{
super(Type.PLAYER, player instanceof ServerPlayerEntity ? LogicalSide.SERVER : LogicalSide.CLIENT, phase);
this.player = player;
}
}
public static class RenderTickEvent extends TickEvent {
public final float renderTickTime;
public RenderTickEvent(Phase phase, float renderTickTime)
{
super(Type.RENDER, LogicalSide.CLIENT, phase);
this.renderTickTime = renderTickTime;
}
}
}