ForgePatch/patches/minecraft/net/minecraft/world/WorldType.java.patch

126 lines
4 KiB
Diff

--- ../src-base/minecraft/net/minecraft/world/WorldType.java
+++ ../src-work/minecraft/net/minecraft/world/WorldType.java
@@ -1,7 +1,11 @@
package net.minecraft.world;
+import java.util.Arrays;
import java.util.Random;
+import net.minecraft.client.Minecraft;
+import net.minecraft.client.gui.GuiCreateFlatWorld;
+import net.minecraft.client.gui.GuiCreateWorld;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.WorldChunkManager;
import net.minecraft.world.biome.WorldChunkManagerHell;
@@ -9,6 +13,10 @@
import net.minecraft.world.gen.ChunkProviderFlat;
import net.minecraft.world.gen.ChunkProviderGenerate;
import net.minecraft.world.gen.FlatGeneratorInfo;
+import net.minecraft.world.gen.layer.GenLayer;
+import net.minecraft.world.gen.layer.GenLayerBiome;
+import net.minecraft.world.gen.layer.GenLayerBiomeEdge;
+import net.minecraft.world.gen.layer.GenLayerZoom;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@@ -45,6 +53,7 @@
private WorldType(int par1, String par2Str, int par3)
{
+ if (par2Str.length() > 16) throw new IllegalArgumentException("World type names must not be longer then 16: " + par2Str.length());
this.worldType = par2Str;
this.generatorVersion = par3;
this.canBeCreated = true;
@@ -199,8 +208,92 @@
return this == FLAT ? random.nextInt(4) != 1 : false;
}
+ /*=================================================== FORGE START ======================================*/
+ private static int getNextID()
+ {
+ for (int x = 0; x < worldTypes.length; x++)
+ {
+ if (worldTypes[x] == null)
+ {
+ return x;
+ }
+ }
+
+ int oldLen = worldTypes.length;
+ worldTypes = Arrays.copyOf(worldTypes, oldLen + 16);
+ return oldLen;
+ }
+
/**
+ * Creates a new world type, the ID is hidden and should not be referenced by modders.
+ * It will automatically expand the underlying workdType array if there are no IDs left.
+ * @param name
+ */
+ public WorldType(String name)
+ {
+ this(getNextID(), name);
+ }
+
+ /**
* Called when 'Create New World' button is pressed before starting game
*/
public void onGUICreateWorldPress() { }
+
+ /**
+ * Gets the spawn fuzz for players who join the world.
+ * Useful for void world types.
+ * @return Fuzz for entity initial spawn in blocks.
+ */
+ public int getSpawnFuzz()
+ {
+ return 20;
+ }
+
+ /**
+ * Called when the 'Customize' button is pressed on world creation GUI
+ * @param instance The minecraft instance
+ * @param guiCreateWorld the createworld GUI
+ */
+ @SideOnly(Side.CLIENT)
+ public void onCustomizeButton(Minecraft instance, GuiCreateWorld guiCreateWorld)
+ {
+ if (this == FLAT)
+ {
+ instance.func_147108_a(new GuiCreateFlatWorld(guiCreateWorld, guiCreateWorld.field_146334_a));
+ }
+ }
+
+ /**
+ * Should world creation GUI show 'Customize' button for this world type?
+ * @return if this world type has customization parameters
+ */
+ public boolean isCustomizable()
+ {
+ return this == FLAT;
+ }
+
+
+ /**
+ * Get the height to render the clouds for this world type
+ * @return The height to render clouds at
+ */
+ public float getCloudHeight()
+ {
+ return 128.0F;
+ }
+
+ /**
+ * Creates the GenLayerBiome used for generating the world
+ *
+ * @param worldSeed The world seed
+ * @param parentLayer The parent layer to feed into any layer you return
+ * @return A GenLayer that will return ints representing the Biomes to be generated, see GenLayerBiome
+ */
+ public GenLayer getBiomeLayer(int worldSeed, GenLayer parentLayer)
+ {
+ GenLayer ret = new GenLayerBiome(200L, parentLayer, this);
+ ret = GenLayerZoom.magnify(1000L, ret, 2);
+ ret = new GenLayerBiomeEdge(1000L, ret);
+ return ret;
+ }
}