![]() * Mods can now register world types via a new forge registry, and optionally register a settings screen to tweak them. * The default world type for dedicated servers and singleplayer world creation is configurable via forge's common config. |
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.. | ||
services | ||
accesstransformer.cfg | ||
coremods.json | ||
fieldtomethodtransformers.js | ||
mods.toml |