ForgePatch/patches/minecraft/net/minecraft/world
David Quintana 93c00b67d9
Implement feature for mods to define new world types (#7448)
* Mods can now register world types via a new forge registry, and optionally register a settings screen to tweak them.
  * The default world type for dedicated servers and singleplayer world creation is configurable via forge's common config.
2020-11-28 00:57:15 +01:00
..
biome Fix breaking changes from the Biome rename PR #7434 (#7439) 2020-10-27 09:00:53 -07:00
border Setup and import of 1.16 YEET 2020-06-25 17:55:38 -04:00
chunk Fix MC-194811 - Removing structures causes chunk save errors. 2020-11-20 10:23:50 -08:00
end Initial 1.16.2 Update 2020-08-13 00:35:08 -07:00
gen Implement feature for mods to define new world types (#7448) 2020-11-28 00:57:15 +01:00
lighting Compiling fixes - IN GAME! 2020-06-25 17:55:52 -04:00
raid Initial 1.16.2 Update 2020-08-13 00:35:08 -07:00
server 1.16.4 Initial Update 2020-11-02 10:42:45 -08:00
spawner Initial 1.16.2 Update 2020-08-13 00:35:08 -07:00
storage Initial 1.16.2 Update 2020-08-13 00:35:08 -07:00
Explosion.java.patch Initial 1.16.2 Update 2020-08-13 00:35:08 -07:00
ExplosionContext.java.patch Initial 1.16.2 Update 2020-08-13 00:35:08 -07:00
IBlockReader.java.patch Initial 1.16.2 Update 2020-08-13 00:35:08 -07:00
IWorldReader.java.patch Setup and import of 1.16 YEET 2020-06-25 17:55:38 -04:00
Teleporter.java.patch Initial 1.16.2 Update 2020-08-13 00:35:08 -07:00
TrackedEntity.java.patch Setup and import of 1.16 YEET 2020-06-25 17:55:38 -04:00
World.java.patch 1.16.4 Initial Update 2020-11-02 10:42:45 -08:00
WorldSettings.java.patch Readding DifficultyChangeEvent hooks (#7240) 2020-08-20 21:35:09 -07:00