/* * Minecraft Forge * Copyright (c) 2016-2018. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation version 2.1 * of the License. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ package net.minecraftforge.debug.fluid; import net.minecraft.block.BlockStone; import net.minecraft.init.Blocks; import net.minecraft.world.biome.Biome; import net.minecraft.world.biome.BiomeHills; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.world.BlockEvent; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.event.FMLPreInitializationEvent; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; /** * This test will: * - Cause lava to turn into gold when touched by water. * - Replace the result of a cobblestone generator with granite. * - Replace the result of a stone generator with either diamond, or emerald when in a biome where emerald spawns naturally. * - Prevent lava from setting surrounding blocks on fire. */ @Mod(modid = "fluidplaceblocktest", name = "FluidPlaceBlockTest", version = "0.0.0", acceptableRemoteVersions = "*") public class FluidPlaceBlockEventTest { private static final boolean ENABLED = false; @Mod.EventHandler public void preinit(FMLPreInitializationEvent event) { if (!ENABLED) return; MinecraftForge.EVENT_BUS.register(FluidPlaceBlockEventTest.class); } @SubscribeEvent @SuppressWarnings("unused") public static void onFluidPlaceBlockEvent(BlockEvent.FluidPlaceBlockEvent event) { if (event.getState().getBlock() == Blocks.OBSIDIAN) event.setNewState(Blocks.GOLD_BLOCK.getDefaultState()); if (event.getState().getBlock() == Blocks.COBBLESTONE) event.setNewState(Blocks.STONE.getDefaultState().withProperty(BlockStone.VARIANT, BlockStone.EnumType.GRANITE)); if (event.getState() == Blocks.STONE.getDefaultState()) { Biome biome = event.getWorld().getBiome(event.getPos()); if (biome instanceof BiomeHills) event.setNewState(Blocks.EMERALD_BLOCK.getDefaultState()); else event.setNewState(Blocks.DIAMOND_BLOCK.getDefaultState()); } if (event.getState().getBlock() == Blocks.FIRE) event.setNewState(event.getOriginalState()); } }