/* * Minecraft Forge * Copyright (c) 2016-2019. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation version 2.1 * of the License. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ package net.minecraftforge.client.event.sound; import net.minecraft.client.audio.ISound; import net.minecraft.client.audio.SoundManager; /*** * Raised when the SoundManager tries to play a normal sound. * * If you return null from this function it will prevent the sound from being played, * you can return a different entry if you want to change the sound being played. */ public class PlaySoundEvent extends SoundEvent { private final String name; private final ISound sound; private ISound result; public PlaySoundEvent(SoundManager manager, ISound sound) { super(manager); this.sound = sound; this.name = sound.getSoundLocation().getPath(); this.setResultSound(sound); } public String getName() { return name; } public ISound getSound() { return sound; } public ISound getResultSound() { return result; } public void setResultSound(ISound result) { this.result = result; } }