/* * Minecraft Forge * Copyright (c) 2016-2019. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation version 2.1 * of the License. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ package net.minecraftforge.client.event; import net.minecraft.client.renderer.color.BlockColors; import net.minecraft.client.renderer.color.ItemColors; import net.minecraftforge.eventbus.api.Event; /** * Use these events to register block/item * color handlers at the appropriate time. */ public abstract class ColorHandlerEvent extends Event { public static class Block extends ColorHandlerEvent { private final BlockColors blockColors; public Block(BlockColors blockColors) { this.blockColors = blockColors; } public BlockColors getBlockColors() { return blockColors; } } public static class Item extends ColorHandlerEvent { private final ItemColors itemColors; private final BlockColors blockColors; public Item(ItemColors itemColors, BlockColors blockColors) { this.itemColors = itemColors; this.blockColors = blockColors; } public ItemColors getItemColors() { return itemColors; } public BlockColors getBlockColors() { return blockColors; } } }