/* * Minecraft Forge * Copyright (c) 2016-2019. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation version 2.1 * of the License. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ package net.minecraftforge.client; import net.minecraftforge.client.event.ColorHandlerEvent; import net.minecraftforge.client.event.ModelRegistryEvent; import net.minecraftforge.client.model.ModelLoader; import net.minecraftforge.common.ForgeMod; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.fluids.FluidRegistry; public class ForgeClientHandler { @SubscribeEvent public static void registerModels(ModelRegistryEvent event) { // register model for the universal bucket, if it exists if (FluidRegistry.isUniversalBucketEnabled()) { // TODO no more mesh definitions, this should be implemented with overrides // ModelLoader.setBucketModelDefinition(ForgeMod.getInstance().universalBucket); } } @SubscribeEvent public static void registerItemHandlers(ColorHandlerEvent.Item event) { if (FluidRegistry.isUniversalBucketEnabled()) { event.getItemColors().register(new FluidContainerColorer(), ForgeMod.getInstance().universalBucket); } } }