package net.minecraftforge.event.entity.player; import net.minecraft.src.EntityPlayer; import net.minecraft.src.ItemStack; import net.minecraft.src.MovingObjectPosition; import net.minecraft.src.World; import net.minecraftforge.event.Cancelable; @Cancelable public class FillBucketEvent extends PlayerEvent { public final ItemStack current; public final World world; public final MovingObjectPosition target; public ItemStack result; private boolean handeled = false; public FillBucketEvent(EntityPlayer player, ItemStack current, World world, MovingObjectPosition target) { super(player); this.current = current; this.world = world; this.target = target; } public boolean isHandeled() { return handeled; } public void setHandeled() { handeled = true; } }