/* * Minecraft Forge * Copyright (c) 2016-2019. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation version 2.1 * of the License. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ package net.minecraftforge.event.village; import java.util.List; import net.minecraft.entity.merchant.villager.VillagerTrades.ITrade; import net.minecraftforge.common.BasicTrade; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.eventbus.api.Event; import net.minecraftforge.fml.event.server.FMLServerAboutToStartEvent; /** * WandererTradesEvent is fired during the {@link FMLServerAboutToStartEvent}. It is used to gather the trade lists for the wandering merchant. * It is fired on the {@link MinecraftForge#EVENT_BUS}. * The wandering merchant picks a few trades from {@link TradeType#GENERIC} and a single trade from {@link TradeType#RARE}. * To add trades to the merchant, simply add new trades to the list. {@link BasicTrade} provides a default implementation. */ public class WandererTradesEvent extends Event { protected List generic; protected List rare; public WandererTradesEvent(List generic, List rare) { this.generic = generic; this.rare = rare; } public List getGenericTrades() { return generic; } public List getRareTrades() { return rare; } }