#Main FML Access Transformer configuration file # TileEntity addMapping public asi.a(Ljava/lang/Class;Ljava/lang/String;)V #MD:TileEntity/func_70306_a # EntityList addMappings public nq.a(Ljava/lang/Class;Ljava/lang/String;I)V #MD:EntityList/func_75618_a public nq.a(Ljava/lang/Class;Ljava/lang/String;III)V #MD:EntityList/func_75614_a public nq.b #FD:EntityList/field_75625_b #nameToClassMap public nq.c #FD:EntityList/field_75626_c #classToNameMap public nq.d #FD:EntityList/field_75623_d #idToClassMap # RenderEngine #public bba.h #FD:RenderEngine/field_78367_h #textureList # -- MISSING MAPPING # -- MISSING MAPPING #public bge.g #FD:RenderEngine/field_78366_k #texturePack # -- MISSING MAPPING # RenderManager public bga.q #FD:RenderManager/field_78729_o #renderers # RenderBlocks - everything public bfg.* #FD:RenderBlocks/* public bfg.*() #MD:RenderBlocks/* #RenderPlayer #public-f bht.h #FD:RenderPlayer/field_77110_j #armorlist # -- MISSING MAPPING #RenderBiped public-f bgj.l #FD:RenderBiped/field_82424_k #armorlist #StringTranslate #public bp.b #FD:StringTranslate/field_74815_b # -- MISSING MAPPING #public bp.e #FD:StringTranslate/field_74813_d # -- MISSING MAPPING # TileEntityRenderer public bis.m #FD:TileEntityRenderer/field_76966_m # CraftingManager - make the add recipe methods public public aaa.a(Lxz;[Ljava/lang/Object;)Laad; #MD:CraftingManager/func_92103_a public aaa.b(Lxz;[Ljava/lang/Object;)V #MD:CraftingManager/func_77596_b # WeightedRandomItem public mg.a #FD:WeightedRandomItem/field_76292_a #probability # ItemStack #public+f tv.c #FD:ItemStack/field_77993_c #itemId # StatBase public kr.a #FD:StatBase/field_75978_a #statName # NetLoginHandler public jv.a(Ljv;Z)Z #MD:NetLoginHandler/func_72531_a #'complete connection' public jv.g #FD:NetLoginHandler/field_72543_h #userName # EntityPlayerMP getNextWindowId public js.bJ()V #MD:EntityPlayerMP/func_71117_bO public js.bX #FD:EntityPlayerMP/field_71139_cq # EntityAITaskEntry public pr #CL:EntityAITaskEntry # EntityAITasks public pq.a #FD:EntityAITasks/field_75782_a #taskList # BlockChest public and.m(Labr;III)Z #MD:BlockChest/func_72292_n #isOcelotBlockingChest # EntityLiving #public ng.aU #FD:EntityLiving/field_70736_aM #carryoverDamage # -- MISSING MAPPING public od.c #FD:EntityLiving/field_70714_bg #tasks #public ng.bG #FD:EntityLiving/field_70703_bu #isJumping # -- MISSING MAPPING # EntityAIOcelotSit protected qd.a(Labr;III)Z #MD:EntityAIOcelotSit/func_75398_a #nearestSittableBlock protected qd.f()Z #MD:EntityAIOcelotSit/func_75399_f #isblocksittable # CallableMinecraftVersion - sanity check the MC version public c #CL:CallableMinecraftVersion public c.(Lb;)V #MD:CallableMinecraftVersion/(Lnet/minecraft/src/CrashReport;) #constructor # EntityAnimal public rm.bp #FD:EntityAnimal/field_70881_d #inLove # WorldType public acb.(ILjava/lang/String;)V #MD:WorldType/(ILjava/lang/String;) public acb.(ILjava/lang/String;I)V #MD:WorldType/(ILjava/lang/String;I) # ComponentVillage public ajf #CL:ComponentVillage # EntityVillager - minmax lists public tw.a(Labh;ILjava/util/Random;F)V #MD:EntityVillager/func_70948_a #addBuy public tw.b(Labh;ILjava/util/Random;F)V #MD:EntityVillager/func_70949_b #addSell public tw.bB #FD:EntityVillager/field_70958_bB public tw.bC #FD:EntityVillager/field_70960_bC # GuiButtonMerchant public axo #CL:GuiButtonMerchant protected auo.a #FD:GuiYesNo/field_73942_a #guiScreen # Minecraft public atn.C #FD:Minecraft/field_71425_J #running public atn.M #FD:Minecraft/field_71446_o # textureManager