package net.minecraftforge.client; import static net.minecraftforge.client.event.RenderGameOverlayEvent.ElementType.*; import java.awt.Color; import java.util.ArrayList; import java.util.List; import net.minecraft.block.material.Material; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.FontRenderer; import net.minecraft.client.gui.Gui; import net.minecraft.client.gui.GuiIngame; import net.minecraft.client.gui.GuiOverlayDebug; import net.minecraft.client.gui.ScaledResolution; import net.minecraft.client.network.NetHandlerPlayClient; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.resources.I18n; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.ai.attributes.IAttributeInstance; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.MobEffects; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.scoreboard.ScoreObjective; import net.minecraft.scoreboard.ScorePlayerTeam; import net.minecraft.scoreboard.Scoreboard; import net.minecraft.util.FoodStats; import net.minecraft.util.ResourceLocation; import net.minecraft.util.StringUtils; import net.minecraft.util.math.MathHelper; import net.minecraft.util.text.TextFormatting; import net.minecraftforge.client.event.RenderGameOverlayEvent; import net.minecraftforge.client.event.RenderGameOverlayEvent.ElementType; import net.minecraftforge.common.ForgeHooks; import net.minecraftforge.common.MinecraftForge; import org.lwjgl.opengl.GL11; public class GuiIngameForge extends GuiIngame { //private static final ResourceLocation VIGNETTE = new ResourceLocation("textures/misc/vignette.png"); //private static final ResourceLocation WIDGITS = new ResourceLocation("textures/gui/widgets.png"); //private static final ResourceLocation PUMPKIN_BLUR = new ResourceLocation("textures/misc/pumpkinblur.png"); private static final int WHITE = 0xFFFFFF; //Flags to toggle the rendering of certain aspects of the HUD, valid conditions //must be met for them to render normally. If those conditions are met, but this flag //is false, they will not be rendered. public static boolean renderHelmet = true; public static boolean renderPortal = true; public static boolean renderHotbar = true; public static boolean renderCrosshairs = true; public static boolean renderBossHealth = true; public static boolean renderHealth = true; public static boolean renderArmor = true; public static boolean renderFood = true; public static boolean renderHealthMount = true; public static boolean renderAir = true; public static boolean renderExperiance = true; public static boolean renderJumpBar = true; public static boolean renderObjective = true; public static int left_height = 39; public static int right_height = 39; private ScaledResolution res = null; private FontRenderer fontrenderer = null; private RenderGameOverlayEvent eventParent; //private static final String MC_VERSION = MinecraftForge.MC_VERSION; private GuiOverlayDebugForge debugOverlay; public GuiIngameForge(Minecraft mc) { super(mc); debugOverlay = new GuiOverlayDebugForge(mc); } @Override public void renderGameOverlay(float partialTicks) { res = new ScaledResolution(mc); eventParent = new RenderGameOverlayEvent(partialTicks, res); int width = res.getScaledWidth(); int height = res.getScaledHeight(); renderHealthMount = mc.thePlayer.getRidingEntity() instanceof EntityLivingBase; renderFood = mc.thePlayer.getRidingEntity() == null; renderJumpBar = mc.thePlayer.isRidingHorse(); right_height = 39; left_height = 39; if (pre(ALL)) return; fontrenderer = mc.fontRendererObj; mc.entityRenderer.setupOverlayRendering(); GlStateManager.enableBlend(); if (Minecraft.isFancyGraphicsEnabled()) { renderVignette(mc.thePlayer.getBrightness(partialTicks), res); } else { GlStateManager.enableDepth(); GlStateManager.tryBlendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO); } if (renderHelmet) renderHelmet(res, partialTicks); if (renderPortal && !mc.thePlayer.isPotionActive(MobEffects.NAUSEA)) { renderPortal(res, partialTicks); } if (renderHotbar) renderHotbar(res, partialTicks); GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); zLevel = -90.0F; rand.setSeed((long)(updateCounter * 312871)); if (renderCrosshairs) renderCrosshairs(partialTicks); if (renderBossHealth) renderBossHealth(); GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); if (this.mc.playerController.shouldDrawHUD() && this.mc.getRenderViewEntity() instanceof EntityPlayer) { if (renderHealth) renderHealth(width, height); if (renderArmor) renderArmor(width, height); if (renderFood) renderFood(width, height); if (renderHealthMount) renderHealthMount(width, height); if (renderAir) renderAir(width, height); } renderSleepFade(width, height); if (renderJumpBar) { renderJumpBar(width, height); } else if (renderExperiance) { renderExperience(width, height); } renderToolHighlight(res); renderHUDText(width, height); renderPotionIcons(res); renderRecordOverlay(width, height, partialTicks); renderSubtitles(res); renderTitle(width, height, partialTicks); Scoreboard scoreboard = this.mc.theWorld.getScoreboard(); ScoreObjective objective = null; ScorePlayerTeam scoreplayerteam = scoreboard.getPlayersTeam(mc.thePlayer.getName()); if (scoreplayerteam != null) { int slot = scoreplayerteam.getChatFormat().getColorIndex(); if (slot >= 0) objective = scoreboard.getObjectiveInDisplaySlot(3 + slot); } ScoreObjective scoreobjective1 = objective != null ? objective : scoreboard.getObjectiveInDisplaySlot(1); if (renderObjective && scoreobjective1 != null) { this.renderScoreboard(scoreobjective1, res); } GlStateManager.enableBlend(); GlStateManager.tryBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0); GlStateManager.disableAlpha(); renderChat(width, height); renderPlayerList(width, height); GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); GlStateManager.disableLighting(); GlStateManager.enableAlpha(); post(ALL); } public ScaledResolution getResolution() { return res; } protected void renderCrosshairs(float partialTicks) { if (pre(CROSSHAIRS)) return; bind(Gui.ICONS); GlStateManager.enableBlend(); super.renderAttackIndicator(partialTicks, res); post(CROSSHAIRS); } protected void renderPotionIcons(ScaledResolution resolution) { if (pre(POTION_ICONS)) return; super.renderPotionEffects(resolution); post(POTION_ICONS); } protected void renderSubtitles(ScaledResolution resolution) { if (pre(SUBTITLES)) return; this.overlaySubtitle.renderSubtitles(res); post(SUBTITLES); } //@Override protected void renderBossHealth() { if (pre(BOSSHEALTH)) return; bind(Gui.ICONS); GlStateManager.tryBlendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO); mc.mcProfiler.startSection("bossHealth"); GlStateManager.enableBlend(); this.overlayBoss.renderBossHealth(); GlStateManager.disableBlend(); mc.mcProfiler.endSection(); post(BOSSHEALTH); } private void renderHelmet(ScaledResolution res, float partialTicks) { if (pre(HELMET)) return; ItemStack itemstack = this.mc.thePlayer.inventory.armorItemInSlot(3); if (this.mc.gameSettings.thirdPersonView == 0 && itemstack != null && itemstack.getItem() != null) { if (itemstack.getItem() == Item.getItemFromBlock(Blocks.PUMPKIN)) { renderPumpkinOverlay(res); } else { itemstack.getItem().renderHelmetOverlay(itemstack, mc.thePlayer, res, partialTicks); } } post(HELMET); } protected void renderArmor(int width, int height) { if (pre(ARMOR)) return; mc.mcProfiler.startSection("armor"); GlStateManager.enableBlend(); int left = width / 2 - 91; int top = height - left_height; int level = ForgeHooks.getTotalArmorValue(mc.thePlayer); for (int i = 1; level > 0 && i < 20; i += 2) { if (i < level) { drawTexturedModalRect(left, top, 34, 9, 9, 9); } else if (i == level) { drawTexturedModalRect(left, top, 25, 9, 9, 9); } else if (i > level) { drawTexturedModalRect(left, top, 16, 9, 9, 9); } left += 8; } left_height += 10; GlStateManager.disableBlend(); mc.mcProfiler.endSection(); post(ARMOR); } protected void renderPortal(ScaledResolution res, float partialTicks) { if (pre(PORTAL)) return; float f1 = mc.thePlayer.prevTimeInPortal + (mc.thePlayer.timeInPortal - mc.thePlayer.prevTimeInPortal) * partialTicks; if (f1 > 0.0F) { renderPortal(f1, res); } post(PORTAL); } @Override protected void renderHotbar(ScaledResolution res, float partialTicks) { if (pre(HOTBAR)) return; if (mc.playerController.isSpectator()) { this.spectatorGui.renderTooltip(res, partialTicks); } else { super.renderHotbar(res, partialTicks); } post(HOTBAR); } protected void renderAir(int width, int height) { if (pre(AIR)) return; mc.mcProfiler.startSection("air"); EntityPlayer player = (EntityPlayer)this.mc.getRenderViewEntity(); GlStateManager.enableBlend(); int left = width / 2 + 91; int top = height - right_height; if (player.isInsideOfMaterial(Material.WATER)) { int air = player.getAir(); int full = MathHelper.ceiling_double_int((double)(air - 2) * 10.0D / 300.0D); int partial = MathHelper.ceiling_double_int((double)air * 10.0D / 300.0D) - full; for (int i = 0; i < full + partial; ++i) { drawTexturedModalRect(left - i * 8 - 9, top, (i < full ? 16 : 25), 18, 9, 9); } right_height += 10; } GlStateManager.disableBlend(); mc.mcProfiler.endSection(); post(AIR); } public void renderHealth(int width, int height) { bind(ICONS); if (pre(HEALTH)) return; mc.mcProfiler.startSection("health"); GlStateManager.enableBlend(); EntityPlayer player = (EntityPlayer)this.mc.getRenderViewEntity(); int health = MathHelper.ceiling_float_int(player.getHealth()); boolean highlight = healthUpdateCounter > (long)updateCounter && (healthUpdateCounter - (long)updateCounter) / 3L %2L == 1L; if (health < this.playerHealth && player.hurtResistantTime > 0) { this.lastSystemTime = Minecraft.getSystemTime(); this.healthUpdateCounter = (long)(this.updateCounter + 20); } else if (health > this.playerHealth && player.hurtResistantTime > 0) { this.lastSystemTime = Minecraft.getSystemTime(); this.healthUpdateCounter = (long)(this.updateCounter + 10); } if (Minecraft.getSystemTime() - this.lastSystemTime > 1000L) { this.playerHealth = health; this.lastPlayerHealth = health; this.lastSystemTime = Minecraft.getSystemTime(); } this.playerHealth = health; int healthLast = this.lastPlayerHealth; IAttributeInstance attrMaxHealth = player.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH); float healthMax = (float)attrMaxHealth.getAttributeValue(); float absorb = MathHelper.ceiling_float_int(player.getAbsorptionAmount()); int healthRows = MathHelper.ceiling_float_int((healthMax + absorb) / 2.0F / 10.0F); int rowHeight = Math.max(10 - (healthRows - 2), 3); this.rand.setSeed((long)(updateCounter * 312871)); int left = width / 2 - 91; int top = height - left_height; left_height += (healthRows * rowHeight); if (rowHeight != 10) left_height += 10 - rowHeight; int regen = -1; if (player.isPotionActive(MobEffects.REGENERATION)) { regen = updateCounter % 25; } final int TOP = 9 * (mc.theWorld.getWorldInfo().isHardcoreModeEnabled() ? 5 : 0); final int BACKGROUND = (highlight ? 25 : 16); int MARGIN = 16; if (player.isPotionActive(MobEffects.POISON)) MARGIN += 36; else if (player.isPotionActive(MobEffects.WITHER)) MARGIN += 72; float absorbRemaining = absorb; for (int i = MathHelper.ceiling_float_int((healthMax + absorb) / 2.0F) - 1; i >= 0; --i) { //int b0 = (highlight ? 1 : 0); int row = MathHelper.ceiling_float_int((float)(i + 1) / 10.0F) - 1; int x = left + i % 10 * 8; int y = top - row * rowHeight; if (health <= 4) y += rand.nextInt(2); if (i == regen) y -= 2; drawTexturedModalRect(x, y, BACKGROUND, TOP, 9, 9); if (highlight) { if (i * 2 + 1 < healthLast) drawTexturedModalRect(x, y, MARGIN + 54, TOP, 9, 9); //6 else if (i * 2 + 1 == healthLast) drawTexturedModalRect(x, y, MARGIN + 63, TOP, 9, 9); //7 } if (absorbRemaining > 0.0F) { if (absorbRemaining == absorb && absorb % 2.0F == 1.0F) { drawTexturedModalRect(x, y, MARGIN + 153, TOP, 9, 9); //17 absorbRemaining -= 1.0F; } else { drawTexturedModalRect(x, y, MARGIN + 144, TOP, 9, 9); //16 absorbRemaining -= 2.0F; } } else { if (i * 2 + 1 < health) drawTexturedModalRect(x, y, MARGIN + 36, TOP, 9, 9); //4 else if (i * 2 + 1 == health) drawTexturedModalRect(x, y, MARGIN + 45, TOP, 9, 9); //5 } } GlStateManager.disableBlend(); mc.mcProfiler.endSection(); post(HEALTH); } public void renderFood(int width, int height) { if (pre(FOOD)) return; mc.mcProfiler.startSection("food"); EntityPlayer player = (EntityPlayer)this.mc.getRenderViewEntity(); GlStateManager.enableBlend(); int left = width / 2 + 91; int top = height - right_height; right_height += 10; boolean unused = false;// Unused flag in vanilla, seems to be part of a 'fade out' mechanic FoodStats stats = mc.thePlayer.getFoodStats(); int level = stats.getFoodLevel(); int levelLast = stats.getPrevFoodLevel(); for (int i = 0; i < 10; ++i) { int idx = i * 2 + 1; int x = left - i * 8 - 9; int y = top; int icon = 16; byte background = 0; if (mc.thePlayer.isPotionActive(MobEffects.HUNGER)) { icon += 36; background = 13; } if (unused) background = 1; //Probably should be a += 1 but vanilla never uses this if (player.getFoodStats().getSaturationLevel() <= 0.0F && updateCounter % (level * 3 + 1) == 0) { y = top + (rand.nextInt(3) - 1); } drawTexturedModalRect(x, y, 16 + background * 9, 27, 9, 9); if (unused) { if (idx < levelLast) drawTexturedModalRect(x, y, icon + 54, 27, 9, 9); else if (idx == levelLast) drawTexturedModalRect(x, y, icon + 63, 27, 9, 9); } if (idx < level) drawTexturedModalRect(x, y, icon + 36, 27, 9, 9); else if (idx == level) drawTexturedModalRect(x, y, icon + 45, 27, 9, 9); } GlStateManager.disableBlend(); mc.mcProfiler.endSection(); post(FOOD); } protected void renderSleepFade(int width, int height) { if (mc.thePlayer.getSleepTimer() > 0) { mc.mcProfiler.startSection("sleep"); GlStateManager.disableDepth(); GlStateManager.disableAlpha(); int sleepTime = mc.thePlayer.getSleepTimer(); float opacity = (float)sleepTime / 100.0F; if (opacity > 1.0F) { opacity = 1.0F - (float)(sleepTime - 100) / 10.0F; } int color = (int)(220.0F * opacity) << 24 | 1052704; drawRect(0, 0, width, height, color); GlStateManager.enableAlpha(); GlStateManager.enableDepth(); mc.mcProfiler.endSection(); } } protected void renderExperience(int width, int height) { bind(ICONS); if (pre(EXPERIENCE)) return; GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); GlStateManager.disableBlend(); if (mc.playerController.gameIsSurvivalOrAdventure()) { mc.mcProfiler.startSection("expBar"); int cap = this.mc.thePlayer.xpBarCap(); int left = width / 2 - 91; if (cap > 0) { short barWidth = 182; int filled = (int)(mc.thePlayer.experience * (float)(barWidth + 1)); int top = height - 32 + 3; drawTexturedModalRect(left, top, 0, 64, barWidth, 5); if (filled > 0) { drawTexturedModalRect(left, top, 0, 69, filled, 5); } } this.mc.mcProfiler.endSection(); if (mc.playerController.gameIsSurvivalOrAdventure() && mc.thePlayer.experienceLevel > 0) { mc.mcProfiler.startSection("expLevel"); boolean flag1 = false; int color = flag1 ? 16777215 : 8453920; String text = "" + mc.thePlayer.experienceLevel; int x = (width - fontrenderer.getStringWidth(text)) / 2; int y = height - 31 - 4; fontrenderer.drawString(text, x + 1, y, 0); fontrenderer.drawString(text, x - 1, y, 0); fontrenderer.drawString(text, x, y + 1, 0); fontrenderer.drawString(text, x, y - 1, 0); fontrenderer.drawString(text, x, y, color); mc.mcProfiler.endSection(); } } GlStateManager.enableBlend(); GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); post(EXPERIENCE); } protected void renderJumpBar(int width, int height) { bind(ICONS); if (pre(JUMPBAR)) return; GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GlStateManager.disableBlend(); mc.mcProfiler.startSection("jumpBar"); float charge = mc.thePlayer.getHorseJumpPower(); final int barWidth = 182; int x = (width / 2) - (barWidth / 2); int filled = (int)(charge * (float)(barWidth + 1)); int top = height - 32 + 3; drawTexturedModalRect(x, top, 0, 84, barWidth, 5); if (filled > 0) { this.drawTexturedModalRect(x, top, 0, 89, filled, 5); } GlStateManager.enableBlend(); mc.mcProfiler.endSection(); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); post(JUMPBAR); } protected void renderToolHighlight(ScaledResolution res) { if (this.mc.gameSettings.heldItemTooltips && !this.mc.playerController.isSpectator()) { mc.mcProfiler.startSection("toolHighlight"); if (this.remainingHighlightTicks > 0 && this.highlightingItemStack != null) { String name = this.highlightingItemStack.getDisplayName(); if (this.highlightingItemStack.hasDisplayName()) name = TextFormatting.ITALIC + name; name = this.highlightingItemStack.getItem().getHighlightTip(this.highlightingItemStack, name); int opacity = (int)((float)this.remainingHighlightTicks * 256.0F / 10.0F); if (opacity > 255) opacity = 255; if (opacity > 0) { int y = res.getScaledHeight() - 59; if (!mc.playerController.shouldDrawHUD()) y += 14; GlStateManager.pushMatrix(); GlStateManager.enableBlend(); GlStateManager.tryBlendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO); FontRenderer font = highlightingItemStack.getItem().getFontRenderer(highlightingItemStack); if (font != null) { int x = (res.getScaledWidth() - font.getStringWidth(name)) / 2; font.drawStringWithShadow(name, x, y, WHITE | (opacity << 24)); } else { int x = (res.getScaledWidth() - fontrenderer.getStringWidth(name)) / 2; fontrenderer.drawStringWithShadow(name, x, y, WHITE | (opacity << 24)); } GlStateManager.disableBlend(); GlStateManager.popMatrix(); } } mc.mcProfiler.endSection(); } else if (this.mc.thePlayer.isSpectator()) { this.spectatorGui.renderSelectedItem(res); } } protected void renderHUDText(int width, int height) { mc.mcProfiler.startSection("forgeHudText"); OpenGlHelper.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0); ArrayList listL = new ArrayList(); ArrayList listR = new ArrayList(); if (mc.isDemo()) { long time = mc.theWorld.getTotalWorldTime(); if (time >= 120500L) { listR.add(I18n.format("demo.demoExpired")); } else { listR.add(I18n.format("demo.remainingTime", StringUtils.ticksToElapsedTime((int)(120500L - time)))); } } if (this.mc.gameSettings.showDebugInfo && !pre(DEBUG)) { listL.addAll(debugOverlay.getLeft()); listR.addAll(debugOverlay.getRight()); post(DEBUG); } RenderGameOverlayEvent.Text event = new RenderGameOverlayEvent.Text(eventParent, listL, listR); if (!MinecraftForge.EVENT_BUS.post(event)) { int top = 2; for (String msg : listL) { if (msg == null) continue; drawRect(1, top - 1, 2 + fontrenderer.getStringWidth(msg) + 1, top + fontrenderer.FONT_HEIGHT - 1, -1873784752); fontrenderer.drawString(msg, 2, top, 14737632); top += fontrenderer.FONT_HEIGHT; } top = 2; for (String msg : listR) { if (msg == null) continue; int w = fontrenderer.getStringWidth(msg); int left = width - 2 - w; drawRect(left - 1, top - 1, left + w + 1, top + fontrenderer.FONT_HEIGHT - 1, -1873784752); fontrenderer.drawString(msg, left, top, 14737632); top += fontrenderer.FONT_HEIGHT; } } mc.mcProfiler.endSection(); post(TEXT); } protected void renderRecordOverlay(int width, int height, float partialTicks) { if (recordPlayingUpFor > 0) { mc.mcProfiler.startSection("overlayMessage"); float hue = (float)recordPlayingUpFor - partialTicks; int opacity = (int)(hue * 256.0F / 20.0F); if (opacity > 255) opacity = 255; if (opacity > 0) { GlStateManager.pushMatrix(); GlStateManager.translate((float)(width / 2), (float)(height - 68), 0.0F); GlStateManager.enableBlend(); GlStateManager.tryBlendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO); int color = (recordIsPlaying ? Color.HSBtoRGB(hue / 50.0F, 0.7F, 0.6F) & WHITE : WHITE); fontrenderer.drawString(recordPlaying, -fontrenderer.getStringWidth(recordPlaying) / 2, -4, color | (opacity << 24)); GlStateManager.disableBlend(); GlStateManager.popMatrix(); } mc.mcProfiler.endSection(); } } protected void renderTitle(int width, int height, float partialTicks) { if (titlesTimer > 0) { mc.mcProfiler.startSection("titleAndSubtitle"); float age = (float)this.titlesTimer - partialTicks; int opacity = 255; if (titlesTimer > titleFadeOut + titleDisplayTime) { float f3 = (float)(titleFadeIn + titleDisplayTime + titleFadeOut) - age; opacity = (int)(f3 * 255.0F / (float)titleFadeIn); } if (titlesTimer <= titleFadeOut) opacity = (int)(age * 255.0F / (float)this.titleFadeOut); opacity = MathHelper.clamp_int(opacity, 0, 255); if (opacity > 8) { GlStateManager.pushMatrix(); GlStateManager.translate((float)(width / 2), (float)(height / 2), 0.0F); GlStateManager.enableBlend(); GlStateManager.tryBlendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO); GlStateManager.pushMatrix(); GlStateManager.scale(4.0F, 4.0F, 4.0F); int l = opacity << 24 & -16777216; this.getFontRenderer().drawString(this.displayedTitle, (float)(-this.getFontRenderer().getStringWidth(this.displayedTitle) / 2), -10.0F, 16777215 | l, true); GlStateManager.popMatrix(); GlStateManager.pushMatrix(); GlStateManager.scale(2.0F, 2.0F, 2.0F); this.getFontRenderer().drawString(this.displayedSubTitle, (float)(-this.getFontRenderer().getStringWidth(this.displayedSubTitle) / 2), 5.0F, 16777215 | l, true); GlStateManager.popMatrix(); GlStateManager.disableBlend(); GlStateManager.popMatrix(); } this.mc.mcProfiler.endSection(); } } protected void renderChat(int width, int height) { mc.mcProfiler.startSection("chat"); RenderGameOverlayEvent.Chat event = new RenderGameOverlayEvent.Chat(eventParent, 0, height - 48); if (MinecraftForge.EVENT_BUS.post(event)) return; GlStateManager.pushMatrix(); GlStateManager.translate((float) event.getPosX(), (float) event.getPosY(), 0.0F); persistantChatGUI.drawChat(updateCounter); GlStateManager.popMatrix(); post(CHAT); mc.mcProfiler.endSection(); } protected void renderPlayerList(int width, int height) { ScoreObjective scoreobjective = this.mc.theWorld.getScoreboard().getObjectiveInDisplaySlot(0); NetHandlerPlayClient handler = mc.thePlayer.connection; if (mc.gameSettings.keyBindPlayerList.isKeyDown() && (!mc.isIntegratedServerRunning() || handler.getPlayerInfoMap().size() > 1 || scoreobjective != null)) { this.overlayPlayerList.updatePlayerList(true); if (pre(PLAYER_LIST)) return; this.overlayPlayerList.renderPlayerlist(width, this.mc.theWorld.getScoreboard(), scoreobjective); post(PLAYER_LIST); } else { this.overlayPlayerList.updatePlayerList(false); } } protected void renderHealthMount(int width, int height) { EntityPlayer player = (EntityPlayer)mc.getRenderViewEntity(); Entity tmp = player.getRidingEntity(); if (!(tmp instanceof EntityLivingBase)) return; bind(ICONS); if (pre(HEALTHMOUNT)) return; boolean unused = false; int left_align = width / 2 + 91; mc.mcProfiler.endStartSection("mountHealth"); GlStateManager.enableBlend(); EntityLivingBase mount = (EntityLivingBase)tmp; int health = (int)Math.ceil((double)mount.getHealth()); float healthMax = mount.getMaxHealth(); int hearts = (int)(healthMax + 0.5F) / 2; if (hearts > 30) hearts = 30; final int MARGIN = 52; final int BACKGROUND = MARGIN + (unused ? 1 : 0); final int HALF = MARGIN + 45; final int FULL = MARGIN + 36; for (int heart = 0; hearts > 0; heart += 20) { int top = height - right_height; int rowCount = Math.min(hearts, 10); hearts -= rowCount; for (int i = 0; i < rowCount; ++i) { int x = left_align - i * 8 - 9; drawTexturedModalRect(x, top, BACKGROUND, 9, 9, 9); if (i * 2 + 1 + heart < health) drawTexturedModalRect(x, top, FULL, 9, 9, 9); else if (i * 2 + 1 + heart == health) drawTexturedModalRect(x, top, HALF, 9, 9, 9); } right_height += 10; } GlStateManager.disableBlend(); post(HEALTHMOUNT); } //Helper macros private boolean pre(ElementType type) { return MinecraftForge.EVENT_BUS.post(new RenderGameOverlayEvent.Pre(eventParent, type)); } private void post(ElementType type) { MinecraftForge.EVENT_BUS.post(new RenderGameOverlayEvent.Post(eventParent, type)); } private void bind(ResourceLocation res) { mc.getTextureManager().bindTexture(res); } private class GuiOverlayDebugForge extends GuiOverlayDebug { private GuiOverlayDebugForge(Minecraft mc){ super(mc); } @Override protected void renderDebugInfoLeft(){} @Override protected void renderDebugInfoRight(ScaledResolution res){} private List getLeft(){ return this.call(); } private List getRight(){ return this.getDebugInfoRight(); } } }