/* * Minecraft Forge * Copyright (c) 2016-2019. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation version 2.1 * of the License. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ package net.minecraftforge.common; import java.util.function.BiFunction; import net.minecraft.network.PacketBuffer; import net.minecraft.world.World; import net.minecraft.world.dimension.Dimension; import net.minecraft.world.dimension.DimensionType; import net.minecraftforge.registries.ForgeRegistryEntry; /** * In 1.13.2, Mojang made DimensionType as the unique holder/identifier for each Dimension. * We used to be able to create custom Dimensions separate from DimensionType. * But now that they are hard linked to a single instance, this is the new class that * defines the 'template' for new dimensions. */ public abstract class ModDimension extends ForgeRegistryEntry { public abstract BiFunction getFactory(); /** * Serialize any necessary data, this is called both when saving the world on the server. * And when sent over the network to the client. * * @param buffer The data buffer to write to. * @param network true when sent over the network, so you can only data needed by the client. */ public void write(PacketBuffer buffer, boolean network){} /** * Deserialize any necessary data, this is called both when saving the world on the server. * And when sent over the network to the client. * * @param buffer The data buffer to write to. * @param network true when sent over the network, so you can only data needed by the client. */ public void read(PacketBuffer buffer, boolean network){} }