package net.minecraftforge.debug; import java.io.IOException; import net.minecraft.block.Block; import net.minecraft.block.BlockPistonBase; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyDirection; import net.minecraft.block.state.IBlockState; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.block.model.ModelResourceLocation; import net.minecraft.client.renderer.entity.Render; import net.minecraft.client.renderer.entity.RenderLiving; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.client.renderer.texture.TextureMap; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.ResourceLocation; import net.minecraft.util.math.BlockPos; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.client.model.IModel; import net.minecraftforge.client.model.IModelState; import net.minecraftforge.client.model.IRetexturableModel; import net.minecraftforge.client.model.ModelLoader; import net.minecraftforge.client.model.ModelLoaderRegistry; import net.minecraftforge.client.model.ModelProcessingHelper; import net.minecraftforge.client.model.MultiModel; import net.minecraftforge.client.model.TRSRTransformation; import net.minecraftforge.client.model.animation.Animation; import net.minecraftforge.client.model.animation.AnimationModelBase; import net.minecraftforge.client.model.animation.AnimationTESR; import net.minecraftforge.client.model.animation.Event; import net.minecraftforge.client.model.animation.IAnimationProvider; import net.minecraftforge.client.model.animation.ITimeValue; import net.minecraftforge.client.model.animation.TimeValues.VariableValue; import net.minecraftforge.client.model.b3d.B3DLoader; import net.minecraftforge.client.model.pipeline.VertexLighterSmoothAo; import net.minecraftforge.common.model.animation.IAnimationStateMachine; import net.minecraftforge.common.property.ExtendedBlockState; import net.minecraftforge.common.property.IUnlistedProperty; import net.minecraftforge.common.property.Properties; import net.minecraftforge.fml.client.registry.ClientRegistry; import net.minecraftforge.fml.client.registry.IRenderFactory; import net.minecraftforge.fml.client.registry.RenderingRegistry; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod.EventHandler; import net.minecraftforge.fml.common.Mod.Instance; import net.minecraftforge.fml.common.SidedProxy; import net.minecraftforge.fml.common.event.FMLPreInitializationEvent; import net.minecraftforge.fml.common.registry.EntityRegistry; import net.minecraftforge.fml.common.registry.GameRegistry; import org.apache.commons.lang3.tuple.Pair; import com.google.common.collect.ImmutableMap; @Mod(modid = ModelAnimationDebug.MODID, version = ModelAnimationDebug.VERSION) public class ModelAnimationDebug { public static final String MODID = "forgedebugmodelanimation"; public static final String VERSION = "0.0"; public static String blockName = "test_animation_block"; public static final PropertyDirection FACING = PropertyDirection.create("facing"); @Instance(MODID) public static ModelAnimationDebug instance; @SidedProxy public static CommonProxy proxy; public static abstract class CommonProxy { public void preInit(FMLPreInitializationEvent event) { GameRegistry.registerBlock(new Block(Material.wood) { { setCreativeTab(CreativeTabs.tabBlock); setUnlocalizedName(MODID + "." + blockName); } @Override public ExtendedBlockState createBlockState() { return new ExtendedBlockState(this, new IProperty[]{ FACING, Properties.StaticProperty }, new IUnlistedProperty[]{ Properties.AnimationProperty }); } @Override public boolean isOpaqueCube(IBlockState state) { return false; } @Override public boolean isFullCube(IBlockState state) { return false; } @Override public IBlockState onBlockPlaced(World world, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) { return this.getDefaultState().withProperty(FACING, BlockPistonBase.getFacingFromEntity(pos, placer)); } @Override public IBlockState getStateFromMeta(int meta) { return getDefaultState().withProperty(FACING, EnumFacing.getFront(meta)); } @Override public int getMetaFromState(IBlockState state) { return ((EnumFacing)state.getValue(FACING)).getIndex(); } @Override public boolean hasTileEntity(IBlockState state) { return true; } @Override public TileEntity createTileEntity(World world, IBlockState state) { return new Chest(); } @Override public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) { return state.withProperty(Properties.StaticProperty, true); } /*@Override public IBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) { TileEntity te = world.getTileEntity(pos); if(te instanceof Chest && state instanceof IExtendedBlockState) { return ((Chest)te).getState((IExtendedBlockState)state); } return super.getExtendedState(state, world, pos); }*/ @Override public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ) { if(world.isRemote) { TileEntity te = world.getTileEntity(pos); if(te instanceof Chest) { ((Chest)te).click(player.isSneaking()); } } return true; } }, blockName); GameRegistry.registerTileEntity(Chest.class, MODID + ":" + "tile_" + blockName); } public abstract IAnimationStateMachine load(ResourceLocation location, ImmutableMap parameters); } public static class ServerProxy extends CommonProxy { public IAnimationStateMachine load(ResourceLocation location, ImmutableMap parameters) { return null; } } public static class ClientProxy extends CommonProxy { @Override public void preInit(FMLPreInitializationEvent event) { super.preInit(event); B3DLoader.instance.addDomain(MODID); ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(GameRegistry.findBlock(MODID, blockName)), 0, new ModelResourceLocation(MODID.toLowerCase() + ":" + blockName, "inventory")); ClientRegistry.bindTileEntitySpecialRenderer(Chest.class, new AnimationTESR() { @Override public void handleEvents(Chest chest, float time, Iterable pastEvents) { chest.handleEvents(time, pastEvents); } }); String entityName = MODID + ":entity_chest"; //EntityRegistry.registerGlobalEntityID(EntityChest.class, entityName, EntityRegistry.findGlobalUniqueEntityId()); EntityRegistry.registerModEntity(EntityChest.class, entityName, 0, ModelAnimationDebug.instance, 64, 20, true, 0xFFAAAA00, 0xFFDDDD00); RenderingRegistry.registerEntityRenderingHandler(EntityChest.class, new IRenderFactory() { public Render createRenderFor(RenderManager manager) { /*model = ModelLoaderRegistry.getModel(new ResourceLocation(ModelLoaderRegistryDebug.MODID, "block/chest.b3d")); if(model instanceof IRetexturableModel) { model = ((IRetexturableModel)model).retexture(ImmutableMap.of("#chest", "entity/chest/normal")); } if(model instanceof IModelCustomData) { model = ((IModelCustomData)model).process(ImmutableMap.of("mesh", "[\"Base\", \"Lid\"]")); }*/ IModel base = ModelLoaderRegistry.getModelOrMissing(new ResourceLocation(ModelAnimationDebug.MODID, "block/engine")); IModel ring = ModelLoaderRegistry.getModelOrMissing(new ResourceLocation(ModelAnimationDebug.MODID, "block/engine_ring")); ImmutableMap textures = ImmutableMap.of( "base", "blocks/stone", "front", "blocks/log_oak", "chamber", "blocks/redstone_block", "trunk", "blocks/end_stone" ); base = ModelProcessingHelper.retexture(base, textures); ring = ModelProcessingHelper.retexture(base, textures); IModel model = new MultiModel( new ResourceLocation(ModelAnimationDebug.MODID, "builtin/engine"), ring, TRSRTransformation.identity(), ImmutableMap.of( "base", Pair.of(base, TRSRTransformation.identity()) ) ); return new RenderLiving(manager, new AnimationModelBase(model, new VertexLighterSmoothAo(Minecraft.getMinecraft().getBlockColors())) { @Override public void handleEvents(EntityChest chest, float time, Iterable pastEvents) { chest.handleEvents(time, pastEvents); } }, 0.5f) { protected ResourceLocation getEntityTexture(EntityChest entity) { return TextureMap.locationBlocksTexture; } }; } }); } public IAnimationStateMachine load(ResourceLocation location, ImmutableMap parameters) { return Animation.INSTANCE.load(location, parameters); } } @EventHandler public void preInit(FMLPreInitializationEvent event) { proxy.preInit(event); } public static class Chest extends TileEntity implements IAnimationProvider { private final IAnimationStateMachine asm; private final VariableValue cycleLength = new VariableValue(4); private final VariableValue clickTime = new VariableValue(Float.NEGATIVE_INFINITY); //private final VariableValue offset = new VariableValue(0); public Chest() { /*asm = proxy.load(new ResourceLocation(MODID.toLowerCase(), "asms/block/chest.json"), ImmutableMap.of( "click_time", clickTime ));*/ asm = proxy.load(new ResourceLocation(MODID.toLowerCase(), "asms/block/engine.json"), ImmutableMap.of( "cycle_length", cycleLength, "click_time", clickTime //"offset", offset )); } public void handleEvents(float time, Iterable pastEvents) { for(Event event : pastEvents) { System.out.println("Event: " + event.event() + " " + event.offset() + " " + getPos() + " " + time); } } @Override public boolean hasFastRenderer() { return true; } /*public IExtendedBlockState getState(IExtendedBlockState state) { return state.withProperty(B3DFrameProperty.instance, curState); }*/ public void click(boolean sneaking) { if(asm != null) { if(sneaking) { cycleLength.setValue(6 - cycleLength.apply(0)); } /*else if(asm.currentState().equals("closed")) { clickTime.setValue(Animation.getWorldTime(getWorld())); asm.transition("opening"); } else if(asm.currentState().equals("open")) { clickTime.setValue(Animation.getWorldTime(getWorld())); asm.transition("closing"); }*/ else if(asm.currentState().equals("default")) { float time = Animation.getWorldTime(getWorld(), Animation.getPartialTickTime()); clickTime.setValue(time); //offset.setValue(time); //asm.transition("moving"); asm.transition("starting"); } else if(asm.currentState().equals("moving")) { clickTime.setValue(Animation.getWorldTime(getWorld(), Animation.getPartialTickTime())); asm.transition("stopping"); } } } public IAnimationStateMachine asm() { return asm; } } public static class EntityChest extends EntityLiving implements IAnimationProvider { private final IAnimationStateMachine asm; private VariableValue cycleLength; public EntityChest(World world) { super(world); setSize(1, 1); if(cycleLength == null) { cycleLength = new VariableValue(getHealth() / 5); } asm = proxy.load(new ResourceLocation(MODID.toLowerCase(), "asms/block/engine.json"), ImmutableMap.of( "cycle_length", cycleLength )); } public void handleEvents(float time, Iterable pastEvents) { // TODO Auto-generated method stub } public IAnimationStateMachine asm() { return asm; } // FIXME update health /*@Override public void func_184206_a(DataParameter key) { super.func_184206_a(key); if(field_184632_c.equals(key)) // health { if(cycleLength == null) { cycleLength = new VariableValue(0); } cycleLength.setValue(getHealth() / 5); } }*/ @Override protected void applyEntityAttributes() { super.applyEntityAttributes(); this.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(60); } } }