#Main FML Access Transformer configuration file # TileEntity addMapping public amm.a(Ljava/lang/Class;Ljava/lang/String;)V # TileEntity/func_70306_a # EntityList addMappings public lf.a(Ljava/lang/Class;Ljava/lang/String;I)V # EntityList/func_75618_a public lf.a(Ljava/lang/Class;Ljava/lang/String;III)V # EntityList/func_75614_a public lf.b # EntityList/field_75625_b nameToClassMap public lf.c # EntityList/field_75626_c classToNameMap public lf.d # EntityList/field_75623_d idToClassMap # RenderEngine public azc.h # RenderEngine/field_78367_h textureList public azc.k # RenderEngine/field_78366_k texturePack # RenderManager public azw.o # RenderManager/field_78729_o renderers # RenderBlocks - everything public azd.* public azd.*() #RenderPlayer public-f baq.h # RenderPlayer/field_77110_j armorlist #RenderBiped public-f bae.k # RenderBiped/field_82424_k armorlist #StringTranslate public be.b # StringTranslate/field_74815_b public be.d # StringTranslate/field_74813_d # TileEntityRenderer public bby.m # TileEntityRenderer/field_76966_m # CraftingManager - make the add recipe methods public public vq.a(Ltv;[Ljava/lang/Object;)V # CraftingManager/func_77595_a public vq.b(Ltv;[Ljava/lang/Object;)V # CraftingManager/func_77596_b # WeightedRandomItem public kg.a # WeightedRandomItem/field_76292_a probability # ItemStack #public+f tv.c # ItemStack/field_77993_c itemId # StatBase public jc.a # StatBase/field_75978_a statName # NetLoginHandler public ik.a(Lik;Z)Z # NetLoginHandler/func_72531_a 'complete connection' public ik.h # NetLoginHandler/field_72543_h userName # EntityPlayerMP getNextWindowId public ih.cd()V # EntityPlayerMP/func_71117_bO public ih.cv # EntityPlayerMP/field_71139_cq # EntityAITaskEntry public mo # EntityAITasks public mn.a # EntityAITasks/field_75782_a taskList # BlockChest public ahy.n(Lxd;III)Z # BlockChest/func_72292_n isOcelotBlockingChest # EntityLiving public ln.aS # EntityLiving/field_70736_aM carryoverDamage public ln.bn # EntityLiving/field_70714_bg tasks public ln.bG # EntityLiving/field_70703_bu isJumping # EntityAIOcelotSit protected na.a(Lxe;III)Z # EntityAIOcelotSit/func_75398_a nearestSittableBlock protected na.f()Z # EntityAIOcelotSit/func_75399_f isblocksittable # CallableMinecraftVersion - sanity check the MC version public b public b.(La;)V # constructor # EntityAnimal public oh.d # EntityAnimal/field_70881_d inLove # WorldType public xp.(ILjava/lang/String;)V public xp.(ILjava/lang/String;I)V # ComponentVillage public aeq # EntityVillager - minmax lists public qd.a(Lww;ILjava/util/Random;F)V # EntityVillager/func_70948_a addBuy public qd.b(Lww;ILjava/util/Random;F)V # EntityVillager/func_70949_b addSell public qd.bP # EntityVillager/field_70958_bB public qd.bQ # EntityVillager/field_70960_bC # GuiButtonMerchant public aum