/* * Minecraft Forge * Copyright (c) 2018. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation version 2.1 * of the License. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ package net.minecraftforge.fml.network; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.network.NetHandlerPlayServer; import net.minecraft.network.NetworkManager; import net.minecraft.network.Packet; import net.minecraft.network.handshake.client.CPacketHandshake; import net.minecraft.server.network.NetHandlerLoginServer; import net.minecraft.util.ResourceLocation; import java.util.Objects; public class NetworkHooks { public static final String NETVERSION = "FML1"; public static final String NOVERSION = "NONE"; public static String getFMLVersion(final String ip) { return ip.contains("\0") ? Objects.equals(ip.split("\0")[1], NETVERSION) ? NETVERSION : ip.split("\0")[1] : NOVERSION; } public static boolean accepts(final CPacketHandshake packet) { return Objects.equals(packet.getFMLVersion(), NETVERSION) || NetworkRegistry.acceptsVanillaConnections(); } public static ConnectionType getConnectionType(final NetHandlerPlayServer connection) { return ConnectionType.forVersionFlag(connection.netManager.channel().attr(FMLNetworking.FML_MARKER).get()); } public static Packet getEntitySpawningPacket(Entity entity) { return null; } public static boolean onCustomPayload(final ICustomPacket packet, final NetworkManager manager) { return NetworkRegistry.findTarget(packet.getName()). map(ni->ni.dispatch(packet.getDirection(), packet, manager)).orElse(Boolean.FALSE); } public static void registerServerLoginChannel(NetworkManager manager, CPacketHandshake packet) { manager.channel().attr(FMLNetworking.FML_MARKER).set(packet.getFMLVersion()); FMLHandshakeHandler.registerHandshake(manager, NetworkDirection.LOGIN_TO_CLIENT); } public static void registerClientLoginChannel(NetworkManager manager) { manager.channel().attr(FMLNetworking.FML_MARKER).set(NETVERSION); FMLHandshakeHandler.registerHandshake(manager, NetworkDirection.LOGIN_TO_SERVER); } public static boolean tickNegotiation(NetHandlerLoginServer netHandlerLoginServer, NetworkManager networkManager, EntityPlayerMP player) { return FMLHandshakeHandler.tickLogin(networkManager); } }