/* * Minecraft Forge * Copyright (c) 2016-2020. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation version 2.1 * of the License. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ package net.minecraftforge.common; import java.util.Random; import javax.annotation.Nullable; import net.minecraft.entity.Entity; import net.minecraft.entity.merchant.villager.VillagerTrades.ITrade; import net.minecraft.item.ItemStack; import net.minecraft.item.Items; import net.minecraft.item.MerchantOffer; /** * A default, exposed implementation of ITrade. All of the other implementations of ITrade (in VillagerTrades) are not public. * This class contains everything needed to make a MerchantOffer, the actual "trade" object shown in trading guis. */ public class BasicTrade implements ITrade { protected final ItemStack price; protected final ItemStack price2; protected final ItemStack forSale; protected final int maxTrades; protected final int xp; protected final float priceMult; public BasicTrade(ItemStack price, ItemStack price2, ItemStack forSale, int maxTrades, int xp, float priceMult) { this.price = price; this.price2 = price2; this.forSale = forSale; this.maxTrades = maxTrades; this.xp = xp; this.priceMult = priceMult; } public BasicTrade(ItemStack price, ItemStack forSale, int maxTrades, int xp, float priceMult) { this(price, ItemStack.EMPTY, forSale, maxTrades, xp, priceMult); } public BasicTrade(int emeralds, ItemStack forSale, int maxTrades, int xp, float mult) { this(new ItemStack(Items.EMERALD, emeralds), forSale, maxTrades, xp, mult); } public BasicTrade(int emeralds, ItemStack forSale, int maxTrades, int xp) { this(new ItemStack(Items.EMERALD, emeralds), forSale, maxTrades, xp, 1); } @Override @Nullable public MerchantOffer getOffer(Entity merchant, Random rand) { return new MerchantOffer(price, price2, forSale, maxTrades, xp, priceMult); } }