#Main Forge Access Transformer configuration file # RailLogic.getNAdjacentTracks # -- MISSING MAPPING public als.a(Lals;)I #MD:RailLogic/func_73650_a # Tessellator public-f bcc.a #FD:Tessellator/field_78398_a #instance public bcc.u #FD:Tessellator/field_78409_u #drawMode public bcc.v #FD:Tessellator/field_78408_v #xOffset public bcc.w #FD:Tessellator/field_78407_w #yOffset public bcc.x #FD:Tessellator/field_78417_x #zOffset public bcc.z #FD:Tessellator/field_78415_z #isDrawing # ItemPickaxe public vj.(ILvb;)V #MD:ItemPickaxe/(ILnet/minecraft/src/EnumToolMaterial;) #constructor public+f vj.c #FD:ItemPickaxe/field_77867_c #blocksEffectiveAgainst # ItemAxe public uy.(ILvb;)V #MD:ItemAxe/(ILnet/minecraft/src/EnumToolMaterial;) #constructor public+f uy.c #FD:ItemAxe/field_77868_c #blocksEffectiveAgainst # ItemSpade public vu.(ILvb;)V #MD:ItemSpade/(ILnet/minecraft/src/EnumToolMaterial;) #constructor public+f vu.c #FD:ItemSpade/field_77866_c #blocksEffectiveAgainst # ItemTool public uh.a #FD:ItemTool/field_77864_a #efficiencyOnProperMaterial public uh.d #FD:ItemTool/field_77865_bY #damageVsEntity # EntityEnderman public qn.d #FD:EntityEnderman/field_70827_d #carriableBlocks # RenderGlobal public bbx.h #FD:RenderGlobal/field_72769_h #theWorld public bbx.i #FD:RenderGlobal/field_72770_i #renderEngine public bbx.q #FD:RenderGlobal/field_72777_q #mc public bbx.r #FD:RenderGlobal/field_72776_r #globalRenderBlocks public bbx.E #FD:RenderGlobal/field_72738_E #damagedBlocks # SoundManager public bfz.a #FD:SoundManager/field_77381_a #sndSystem public bfz.b #FD:SoundManager/field_77379_b #soundPoolSounds public bfz.c #FD:SoundManager/field_77380_c #soundPoolStreaming public bfz.d #FD:SoundManager/field_77377_d #soundPoolMusic # EntityMinecart protected qe.* #FD:EntityMinecart/* # All private -> protected # -- MISSING MAPPING public py.h()Z #MD:EntityMinecart/func_70490_h #isMinecartPowered # Block public ank.(ILags;)V #MD:Block/(ILnet/minecraft/src/Material;) #Constructor public ank.(IILags;)V #MD:Block/(IILnet/minecraft/src/Material;) #Constructor # -- MISSING MAPPING public amq.r()Lamq; #MD:Block/func_71912_p #setRequiresSelfNotify public ank.a(Lano;)Lank; #MD:Block/func_71884_a #setStepSound public ank.b(F)Lank; #MD:Block/func_71894_b #setResistance public ank.c(F)Lank; #MD:Block/func_71848_c #setHardness public ank.j(I)Lank; #MD:Block/func_71868_h #setLightOpacity public ank.a(F)Lank; #MD:Block/func_71900_a #setLightValue public ank.q()Lank; #MD:Block/func_71875_q #setBlockUnbreakable public ank.b(Z)Lank; #MD:Block/func_71907_b #setTickRandomly public ank.a(FFFFFF)V #MD:Block/func_71905_a #setBlockBounds # NetServerHandler public iv.g #FD:NetServerHandler/field_72572_g #playerInAirTime # TileEntity public aox.k #FD:TileEntity/field_70331_k #worldObj # BlockLeavesBase public ans.cO #FD:BlockLeavesBase/field_72131_c #graphicsLevel # Item public va.(I)V #MD:Item/(I) #Constructor public va.e(I)Lva; #MD:Item/func_77656_e #setMaxDamage public-f up.h(Lur;)I #MD:Item/func_94580_h #getIconIndex # RailLogic # -- MISSING MAPPING public als #CL:RailLogic # -- MISSING MAPPING public als.a(Lals;)I #MD:RailLogic/func_73650_a #getNAdjacentTiles # EntityPlayer public rh.a(Lqd;)V #MD:EntityPlayer/func_71012_a #joinEntityItemWithWorld public rh.i()V #MD:EntityPlayer/func_71053_j #closeScreen # EntityPlayerMP public azu.a(Lqd;)V #MD:EntityClientPlayerMP/func_71012_a #joinEntityItemWithWorld # World Gen Chests Related public kw.* #FD:WeightedRandomChestContent/* #all public in.R #FD:WorldServer/field_73069_S #bonusChestContent public acz.a #FD:StructureMineshaftPieces/field_78818_a #mineshaftChestContents public aed.i #FD:ComponentScatteredFeatureDesertPyramid/field_74941_i #itemsToGenerateInTemple public aee.l #FD:ComponentScatteredFeatureJunglePyramid/field_74943_l #junglePyramidsChestContents public aee.m #FD:ComponentScatteredFeatureJunglePyramid/field_74944_m #junglePyramidsDispenserContents public aeo.a #FD:ComponentStrongholdChestCorridor/field_75003_a #strongholdChestContents public aes.b #FD:ComponentStrongholdLibrary/field_75007_b #strongholdLibraryChestContents public aex.c #FD:ComponentStrongholdRoomCrossing/field_75014_c #strongholdCorridorChestContents public afy.a #FD:ComponentVillageHouse2/field_74918_a #villageBlacksmithChestContents # AnvilChunkLoader.chunkSaveLocation public aaw.d #FD:AnvilChunkLoader/field_75825_d # ChunkProviderServer.currentChunkLoader public im.e #FD:ChunkProviderServer/field_73247_e # PlayerManager public ik.a(IIZ)Lil; #MD:PlayerManager/func_72690_a #getOrCreateChunkWatcher # PlayerInstance public il #CL:PlayerInstance # World public-f yn.A #FD:World/field_72982_D #villageCollectionObj public yn.F #FD:World/field_72993_I #activeChunkSet # EntityLiving public mj.bd #FD:EntityLiving/field_70728_aV #experienceValue # GuiFlatPresets public avh.a(Ljava/lang/String;ILzi;Ljava/util/List;[Lacv;)V #MD:GuiFlatPresets/func_82294_a public avh.a(Ljava/lang/String;ILzi;[Lacv;)V #MD:GuiFlatPresets/func_82297_a # BiomeGenBase public zi.*() #MD:BiomeGenBase/* #Everything protected->public # MapGenVillage public-f afm.e #FD:MapGenVillage/field_75055_e #villageSpawnBiomes # ShapedRecipes public+f xb.d #FD:ShapedRecipes/field_77574_d #recipeItems public+f xb.b #FD:ShapedRecipes/field_77576_b #recipeWidth public+f xb.c #FD:ShapedRecipes/field_77577_c #recipeHeight # ShapelessRecipes public xc.b #FD:ShapelessRecipes/field_77579_b #recipeItems # GuiContainer protected awg.a(Ltc;)V #MD:GuiContainer/func_74192_a #drawSlotInventory # BlockButton protected ajt.n(Lyn;III)V #MD:BlockButton/func_82535_o #checkActivation protected-f ajt.a #FD:BlockButton/field_82537_a #sensible # BiomeDecorator public zm.* #FD:BiomeDecorator/* # All private -> protected # CreativeTabs public-f tu.a #FD:CreativeTabs/field_78032_a # creativeTabArray non-final # Packet public ef.a(IZZLjava/lang/Class;)V #MD:Packet/func_73285_a #addIdClassMapping # SaveHandler public aig.b()Ljava/io/File; #MD:SaveHandler/func_75765_b # World stuff public yn.b(Llv;)V #MD:World/func_72847_b #releaseEntitySkin public yn.m #FD:World/field_73003_n #prevRainingStrength public yn.n #FD:World/field_73004_o #rainingStrength public yn.p #FD:World/field_73017_q #thunderingStrength public yn.o #FD:World/field_73018_p #prevThunderingStrength #WorldClient public azr.b(Llv;)V #MD:WorldClient/func_72847_b #releaseEntitySkin #WorldServer public in.b(Llv;)V #MD:WorldServer/func_72847_b #releaseEntitySkin