#Main Forge Access Transformer configuration file # Tessellator #public-f bfq.a #FD:Tessellator/field_78398_a #instance #public bfq.u #FD:Tessellator/field_78409_u #drawMode #public bfq.v #FD:Tessellator/field_78408_v #xOffset #public bfq.w #FD:Tessellator/field_78407_w #yOffset #public bfq.x #FD:Tessellator/field_78417_x #zOffset #public bfq.z #FD:Tessellator/field_78415_z #isDrawing # ItemPickaxe public net.minecraft.item.ItemPickaxe (Lnet.minecraft.item.Item$ToolMaterial;) public net.minecraft.item.ItemAxe (Lnet.minecraft.item.Item$ToolMaterial;) public net.minecraft.item.ItemSpade (Lnet.minecraft.item.Item$ToolMaterial;) # ItemTool #public xj.a #FD:ItemTool/field_77864_a #efficiencyOnProperMaterial #public xj.d #FD:ItemTool/field_77865_bY #damageVsEntity # EntityEnderman #public tg.br #FD:EntityEnderman/field_70827_d #carriableBlocks # RenderGlobal #public bfl.k #FD:RenderGlobal/field_72769_h #theWorld #public bfl.l #FD:RenderGlobal/field_72770_i #renderEngine #public bfl.t #FD:RenderGlobal/field_72777_q #mc #public bfl.u #FD:RenderGlobal/field_72776_r #globalRenderBlocks #public bfl.H #FD:RenderGlobal/field_72738_E #damagedBlocks # SoundManager #public bln.b #FD:SoundManager/field_77381_a #sndSystem #public bln.d #FD:SoundManager/field_77379_b #soundPoolSounds #public bln.e #FD:SoundManager/field_77380_c #soundPoolStreaming #public bln.f #FD:SoundManager/field_77377_d #soundPoolMusic # EntityMinecart #protected st.* #FD:EntityMinecart/* # All private -> protected # Block public net.minecraft.block.Block (Lnet/minecraft/src/Material;)V public net.minecraft.block.Block func_149658_d(Ljava/lang/String;)Lnet.minecraft.block.Block; #setIconName public net.minecraft.block.Block func_149672_a(Lnet.minecraft.block.Block$SoundType;)Lnet.minecraft.block.Block; #setStepSound public net.minecraft.block.Block func_149752_b(F)Lnet.minecraft.block.Block; #setResistance public net.minecraft.block.Block func_149711_c(F)Lnet.minecraft.block.Block; #setHardness public net.minecraft.block.Block func_149713_g(I)Lnet.minecraft.block.Block; #setLightOpacity public net.minecraft.block.Block func_149715_a(F)Lnet.minecraft.block.Block; #setLightValue public net.minecraft.block.Block func_149722_s()Lnet.minecraft.block.Block; #setBlockUnbreakable public net.minecraft.block.Block func_149675_a(Z)Lnet.minecraft.block.Block; #setTickRandomly public net.minecraft.block.Block func_149676_a(FFFFFF)V #setBlockBounds public net.minecraft.block.Block func_149657_c(Lnet/minecraft/world/World;IIII)V # dropXpOnBlockBreak # NetServerHandler #public ka.f #FD:NetServerHandler/field_72572_g #playerInAirTime # TileEntity #public asp.k #FD:TileEntity/field_70331_k #worldObj # BlockLeavesBase #public arh.d #FD:BlockLeavesBase/field_72131_c #graphicsLevel # Item public net.minecraft.item.Item func_77656_e(I)Lnet.minecraft.item.Item; #setMaxDamage public-f net.minecraft.item.Item func_77650_f(Lnet.minecraft.item.ItemStack;)Lnet.minecraft.util.IIcon; #getIcon is Final for unknown reason public net.minecraft.item.Item func_77627_a(Z)Lnet.minecraft.item.Item; #setHasSubtypes public net.minecraft.item.Item func_77631_c(Ljava.lang.String;)Lnet.minecraft.item.Item; #setPotionEffect public net.minecraft.item.Item func_111206_d(Ljava.lang.String;)Lnet.minecraft.item.Item; #setTextureName # RailLogic #public amz #CL:BlockBaseRailLogic #public amz.a()I #MD:BlockBaseRailLogic/func_94505_a #getNAdjacentTiles # EntityPlayer public net.minecraft.entity.player.EntityPlayer func_71012_a(Lnet/minecraft/entity/item/EntityItem;)V #joinEntityItemWithWorld public net.minecraft.client.entity.EntityClientPlayerMP func_71012_a(Lnet/minecraft/entity/item/EntityItem;)V #joinEntityItemWithWorld #public uf.i()V #MD:EntityPlayer/func_71053_j #closeScreen #public uf.b #FD:EntityPlayer/field_71076_b #sleepTimer # World Gen Chests Related public net.minecraft.util.WeightedRandomChestContent * public net.minecraft.world.WorldServer field_73069_S public net.minecraft.world.gen.structure.StructureMineshaftPieces field_78818_a public net.minecraft.world.gen.structure.ComponentScatteredFeaturePieces$DesertPyramid field_74941_i public net.minecraft.world.gen.structure.ComponentScatteredFeaturePieces$JunglePyramid field_74943_l public net.minecraft.world.gen.structure.ComponentScatteredFeaturePieces$JunglePyramid field_74944_m public net.minecraft.world.gen.structure.StructureStrongholdPieces$ChestCorridor field_75003_a public net.minecraft.world.gen.structure.StructureStrongholdPieces$Library field_75007_b public net.minecraft.world.gen.structure.StructureStrongholdPieces$RoomCrossing field_75014_c public net.minecraft.world.gen.structure.StructureVillagePieces$House2 field_74918_a public net.minecraft.world.gen.feature.WorldGenDungeons field_111189_a # Save Location public net.minecraft.world.chunk.storage.AnvilChunkLoader field_75825_d # chunkSaveLocation public net.minecraft.world.gen.ChunkProviderServer field_73247_e # currentChunkLoader # PlayerManager #public jp.a(IIZ)Ljq; #MD:PlayerManager/func_72690_a #getOrCreateChunkWatcher # PlayerInstance #public jq #CL:PlayerInstance # World public-f net.minecraft.world.World field_72982_D #villageCollectionObj #public abw.G #FD:World/field_72993_I #activeChunkSet # EntityLiving #public og.b #FD:EntityLiving/field_70728_aV #experienceValue #public og.d #FD:EntityLiving/field_70715_bh #targetTasks # GuiFlatPresets #public avz.a(Ljava/lang/String;ILacq;Ljava/util/List;[Lagd;)V #MD:GuiFlatPresets/func_82294_a #public avz.a(Ljava/lang/String;ILacq;[Lagd;)V #MD:GuiFlatPresets/func_82297_a # BiomeGenBase public net.minecraft.world.biome.BiomeGenBase *() #Everything protected->public public net.minecraft.world.biome.BiomeGenForest *() public net.minecraft.world.biome.BiomeGenHills *() public net.minecraft.world.biome.BiomeGenMesa *() public net.minecraft.world.biome.BiomeGenPlains *() public net.minecraft.world.biome.BiomeGenSavanna *() public net.minecraft.world.biome.BiomeGenSnow *() public net.minecraft.world.biome.BiomeGenTaiga *() # Map Gen Biome Lists public+f net.minecraft.world.gen.structure.MapGenStronghold field_151546_e # MapGenVillage public-f net.minecraft.world.gen.structure.MapGenVillage field_75055_e #villageSpawnBiomes # ShapedRecipes public+f net.minecraft.item.crafting.ShapedRecipes field_77574_d #recipeItems public+f net.minecraft.item.crafting.ShapedRecipes field_77576_b #recipeWidth public+f net.minecraft.item.crafting.ShapedRecipes field_77577_c #recipeHeight # ShapelessRecipes public net.minecraft.item.crafting.ShapelessRecipes field_77579_b #recipeItems # GuiContainer #protected awy.a(Lwe;)V #MD:GuiContainer/func_74192_a #drawSlotInventory # ContainerPlayer #protected vv.h #FD:ContainerPlayer/field_82862_h #player # BlockButton #protected anf.n(Labw;III)V #MD:BlockButton/func_82535_o #checkActivation #protected-f anf.a #FD:BlockButton/field_82537_a #sensible # BiomeDecorator public net.minecraft.world.biome.BiomeDecorator * # CreativeTabs public-f net.minecraft.creativetab.CreativeTabs field_78032_a # creativeTabArray non-final # Packet #public ey.a(IZZLjava/lang/Class;)V #MD:Packet/func_73285_a #addIdClassMapping # SaveHandler #public alq.b()Ljava/io/File; #MD:SaveHandler/func_75765_b # World stuff #public abw.b(Lnn;)V #MD:World/func_72847_b #releaseEntitySkin #public abw.m #FD:World/field_73003_n #prevRainingStrength #public abw.n #FD:World/field_73004_o #rainingStrength #public abw.p #FD:World/field_73017_q #thunderingStrength #public abw.o #FD:World/field_73018_p #prevThunderingStrength # WorldClient #public bdd.b(Lnn;)V #MD:WorldClient/func_72847_b #releaseEntitySkin # WorldServer #public js.b(Lnn;)V #MD:WorldServer/func_72847_b #releaseEntitySkin #public js.N #FD:WorldServer/field_73068_P #allPlayersSleeping # TextureMap #public bik.g #FD:TextureMap/field_94255_a #public bik.h #FD:TextureMap/field_94254_c # Potion #public ni.b(II)Lni; #MD:Potion/func_76399_b #setIconIndex # PotionHelper #public zp.m #FD:PotionHelper/field_77927_l #potionRequirements #public zp.n #FD:PotionHelper/field_77928_m #potionAmplifiers # PotionEffect #public nj.b #FD:PotionEffect/field_76460_b #duration # BlockFluid #protected apc.a #FD:BlockFluid/field_94425_a #theIcon # GuiIngame protected net.minecraft.client.gui.GuiIngame * protected net.minecraft.client.gui.GuiIngame *() # ItemStack default net.minecraft.item.ItemStack field_77991_e # GuiSlot #protected awg.b(IIII)V #MD:GuiSlot/func_77206_b #overlayBackground # EntityPlayer #public uf.bu #FD:EntityPlayer/field_71092_bJ #username # MapGenStructureIO #public air.b(Ljava/lang/Class;Ljava/lang/String;)V #MD:MapGenStructureIO/func_143034_b #registerStart #public air.a(Ljava/lang/Class;Ljava/lang/String;)V #MD:MapGenStructureIO/func_143031_a #registerPiece # Stronghold public net.minecraft.world.gen.structure.StructureStrongholdPieces$Stronghold # Packets public net.minecraft.network.play.server.S23PacketBlockChange field_148883_d # Block public net.minecraft.network.play.server.S23PacketBlockChange field_148884_e # Metadata # WorldType public-f net.minecraft.world.WorldType field_77139_a #worldTypes # DamageSource public net.minecraft.util.DamageSource *() #All methods public, most are already # ItemBlock public net.minecraft.item.ItemBlock field_150939_a # block