/* * Minecraft Forge * Copyright (c) 2016-2018. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation version 2.1 * of the License. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ package net.minecraftforge.debug.world; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.terraingen.DecorateBiomeEvent; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod.EventHandler; import net.minecraftforge.fml.event.FMLInitializationEvent; import net.minecraftforge.eventbus.api.Event.Result; import net.minecraftforge.eventbus.api.SubscribeEvent; @Mod(modid = DecorateEventDebug.MODID, name = DecorateEventDebug.NAME, version = DecorateEventDebug.VERSION, acceptableRemoteVersions = "*") public class DecorateEventDebug { private static final boolean ENABLED = false; public static final String MODID = "decorateeventdebug"; public static final String NAME = "DecorateEventDebug"; public static final String VERSION = "1.0.0"; @EventHandler public void init(FMLInitializationEvent event) { if (ENABLED) { MinecraftForge.TERRAIN_GEN_BUS.register(this); } } @net.minecraftforge.eventbus.api.SubscribeEvent public void decorateEvent(DecorateBiomeEvent.Decorate event) { event.setResult(Result.DENY); } }