/* * Minecraft Forge * Copyright (c) 2016-2018. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation version 2.1 * of the License. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ package net.minecraftforge.debug.gameplay; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.DifficultyChangeEvent; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod.EventHandler; import net.minecraftforge.fml.event.FMLPreInitializationEvent; import net.minecraftforge.eventbus.api.SubscribeEvent; import org.apache.logging.log4j.Logger; @Mod(modid = "difficultychangeeventtest", name = "DifficultyChangeEventTest", version = "0.0.0", acceptableRemoteVersions = "*") public class DifficultyChangeEventTest { private static final boolean ENABLE = false; private static Logger logger; @EventHandler public void preInit(FMLPreInitializationEvent event) { if (ENABLE) { logger = event.getModLog(); MinecraftForge.EVENT_BUS.register(this); } } @net.minecraftforge.eventbus.api.SubscribeEvent public void onDifficultyChange(DifficultyChangeEvent event) { logger.info("Difficulty changed from {} to {}", event.getOldDifficulty(), event.getDifficulty()); } }