/* * Minecraft Forge * Copyright (c) 2016-2018. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation version 2.1 * of the License. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ package net.minecraftforge.debug.entity.living; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.entity.living.LivingSpawnEvent.CheckSpawn; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod.EventHandler; import net.minecraftforge.fml.event.FMLPreInitializationEvent; import net.minecraftforge.fml.common.eventhandler.Event.Result; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; @Mod(modid = CheckSpawnEventTest.MODID, name = "CheckSpawnTest", version = "1.0", acceptableRemoteVersions = "*") public class CheckSpawnEventTest { public static final String MODID = "checkspawntest"; public static final boolean ENABLED = false; @EventHandler public void onPreInit(FMLPreInitializationEvent event) { if (ENABLED) { MinecraftForge.EVENT_BUS.register(this); } } @SubscribeEvent public void canMobSpawn(CheckSpawn event) { event.setResult(Result.DENY); } }