/* * Minecraft Forge * Copyright (c) 2016-2018. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation version 2.1 * of the License. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ package net.minecraftforge.fml.event.lifecycle; import net.minecraft.server.dedicated.DedicatedServer; import net.minecraftforge.fml.ModContainer; import java.util.function.Supplier; /** * This is the second of four commonly called events during mod lifecycle startup. * * Called before {@link InterModEnqueueEvent} * Called after {@link FMLCommonSetupEvent} * * Called on {@link net.minecraftforge.api.distmarker.Dist#DEDICATED_SERVER} - the dedicated game server. * * Alternative to {@link FMLClientSetupEvent}. * * Do dedicated server specific activities with this event. * * This is a parallel dispatch event. */ public class FMLDedicatedServerSetupEvent extends ModLifecycleEvent { private final Supplier serverSupplier; public FMLDedicatedServerSetupEvent(Supplier server, ModContainer container) { super(container); this.serverSupplier = server; } public Supplier getServerSupplier() { return serverSupplier; } }