/* * Minecraft Forge * Copyright (c) 2016-2018. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation version 2.1 * of the License. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ package net.minecraftforge.client.extensions; import net.minecraft.util.math.BlockPos; import net.minecraft.world.ChunkCache; import net.minecraft.world.World; public interface IForgeRenderChunk { /** * Creates a new RegionRenderCache instance.
* Extending classes can change the behavior of the cache, allowing to visually change * blocks (schematics etc). * * @see RegionRenderCache * @param world The world to cache. * @param from The starting position of the chunk minus one on each axis. * @param to The ending position of the chunk plus one on each axis. * @param subtract Padding used internally by the RegionRenderCache constructor to make * the cache a 20x20x20 cube, for a total of 8000 states in the cache. * @return new RegionRenderCache instance */ default ChunkCache createRegionRenderCache(World world, BlockPos from, BlockPos to, int subtract) { return new ChunkCache(world, from, to, subtract); } }