--- ../src-base/minecraft/net/minecraft/world/WorldServer.java +++ ../src-work/minecraft/net/minecraft/world/WorldServer.java @@ -525,7 +539,10 @@ { if (p_175654_2_.func_149698_L()) { - if (this.func_175707_a(p_175654_1_.func_177982_a(-8, -8, -8), p_175654_1_.func_177982_a(8, 8, 8))) + //Keeping here as a note for future when it may be restored. + boolean isForced = getPersistentChunks().containsKey(new ChunkPos(p_175654_1_)); + int range = isForced ? 0 : 8; + if (this.func_175707_a(p_175654_1_.func_177982_a(-range, -range, -range), p_175654_1_.func_177982_a(range, range, range))) { IBlockState iblockstate = this.func_180495_p(p_175654_1_); @@ -561,6 +578,7 @@ public void func_180497_b(BlockPos p_180497_1_, Block p_180497_2_, int p_180497_3_, int p_180497_4_) { + if (p_180497_2_ == null) return; //Forge: Prevent null blocks from ticking, can happen if blocks are removed in old worlds. TODO: Fix real issue causing block to be null. NextTickListEntry nextticklistentry = new NextTickListEntry(p_180497_1_, p_180497_2_); nextticklistentry.func_82753_a(p_180497_4_); Material material = p_180497_2_.func_176223_P().func_185904_a();