#Main Forge Access Transformer configuration file # Tessellator public-f bfn.a #FD:Tessellator/field_78398_a #instance public bfn.u #FD:Tessellator/field_78409_u #drawMode public bfn.v #FD:Tessellator/field_78408_v #xOffset public bfn.w #FD:Tessellator/field_78407_w #yOffset public bfn.x #FD:Tessellator/field_78417_x #zOffset public bfn.z #FD:Tessellator/field_78415_z #isDrawing # ItemPickaxe public ym.(ILyc;)V #MD:ItemPickaxe/(ILnet/minecraft/src/EnumToolMaterial;) #constructor public+f ym.c #FD:ItemPickaxe/field_77867_c #blocksEffectiveAgainst # ItemAxe public xz.(ILyc;)V #MD:ItemAxe/(ILnet/minecraft/src/EnumToolMaterial;) #constructor public+f xz.c #FD:ItemAxe/field_77868_c #blocksEffectiveAgainst # ItemSpade public yx.(ILyc;)V #MD:ItemSpade/(ILnet/minecraft/src/EnumToolMaterial;) #constructor public+f yx.c #FD:ItemSpade/field_77866_c #blocksEffectiveAgainst # ItemTool public xi.a #FD:ItemTool/field_77864_a #efficiencyOnProperMaterial public xi.d #FD:ItemTool/field_77865_bY #damageVsEntity # EntityEnderman public tf.br #FD:EntityEnderman/field_70827_d #carriableBlocks # RenderEngine # -- MISSING MAPPING public bge.f(Ljava/lang/String;)I #MD:RenderEngine/func_78341_b #getTexture # -- MISSING MAPPING public bge.i #FD:RenderEngine/field_94154_l #terrainTextureMap # -- MISSING MAPPING public bge.j #FD:RenderEngine/field_94155_m #itemTextureMap # RenderGlobal public bfi.k #FD:RenderGlobal/field_72769_h #theWorld public bfi.l #FD:RenderGlobal/field_72770_i #renderEngine public bfi.t #FD:RenderGlobal/field_72777_q #mc public bfi.u #FD:RenderGlobal/field_72776_r #globalRenderBlocks public bfi.H #FD:RenderGlobal/field_72738_E #damagedBlocks # SoundManager public blk.b #FD:SoundManager/field_77381_a #sndSystem public blk.d #FD:SoundManager/field_77379_b #soundPoolSounds public blk.e #FD:SoundManager/field_77380_c #soundPoolStreaming public blk.f #FD:SoundManager/field_77377_d #soundPoolMusic # EntityMinecart protected ss.* #FD:EntityMinecart/* # All private -> protected # -- MISSING MAPPING public py.h()Z #MD:EntityMinecart/func_70490_h #isMinecartPowered # Block public aqw.(ILajz;)V #MD:Block/(ILnet/minecraft/src/Material;) #Constructor public aqw.(IILajz;)V #MD:Block/(IILnet/minecraft/src/Material;) #Constructor public aqw.cH #FD:Block/field_72029_cc #blockResistance public aqw.cG #FD:Block/field_71989_cb #blockHardness public aqw.d(Ljava/lang/String;)Laqw; #MD:Block/func_111022_d #setIconName # -- MISSING MAPPING public amq.r()Lamq; #MD:Block/func_71912_p #setRequiresSelfNotify public aqw.a(Lara;)Laqw; #MD:Block/func_71884_a #setStepSound public aqw.b(F)Laqw; #MD:Block/func_71894_b #setResistance public aqw.c(F)Laqw; #MD:Block/func_71848_c #setHardness public aqw.k(I)Laqw; #MD:Block/func_71868_h #setLightOpacity public aqw.a(F)Laqw; #MD:Block/func_71900_a #setLightValue public aqw.r()Laqw; #MD:Block/func_71875_q #setBlockUnbreakable public aqw.b(Z)Laqw; #MD:Block/func_71907_b #setTickRandomly public aqw.a(FFFFFF)V #MD:Block/func_71905_a #setBlockBounds # NetServerHandler public jz.f #FD:NetServerHandler/field_72572_g #playerInAirTime # TileEntity public asm.k #FD:TileEntity/field_70331_k #worldObj # BlockLeavesBase public are.d #FD:BlockLeavesBase/field_72131_c #graphicsLevel # Item public yb.(I)V #MD:Item/(I) #Constructor public yb.e(I)Lyb; #MD:Item/func_77656_e #setMaxDamage public-f yb.h(Lyd;)Lmr; #MD:Item/func_77650_f #getIconIndex public yb.c(Ljava/lang/String;)Lyb; #MD:Item/func_77631_c #setPotionEffect public yb.d(Ljava/lang/String;)Lyb; #MD:Item/func_111206_d #setIconName # RailLogic public amw #CL:BlockBaseRailLogic public amw.a()I #MD:BlockBaseRailLogic/func_94505_a #getNAdjacentTiles # EntityPlayer public ue.a(Lsr;)V #MD:EntityPlayer/func_71012_a #joinEntityItemWithWorld public ue.i()V #MD:EntityPlayer/func_71053_j #closeScreen public ue.b #FD:EntityPlayer/field_71076_b #sleepTimer # EntityPlayerMP public bdf.a(Lsr;)V #MD:EntityClientPlayerMP/func_71012_a #joinEntityItemWithWorld # World Gen Chests Related public mj.* #FD:WeightedRandomChestContent/* #all public jr.T #FD:WorldServer/field_73069_S #bonusChestContent public agg.a #FD:StructureMineshaftPieces/field_78818_a #mineshaftChestContents public ahk.i #FD:ComponentScatteredFeatureDesertPyramid/field_74941_i #itemsToGenerateInTemple public ahl.l #FD:ComponentScatteredFeatureJunglePyramid/field_74943_l #junglePyramidsChestContents public ahl.m #FD:ComponentScatteredFeatureJunglePyramid/field_74944_m #junglePyramidsDispenserContents public ahv.a #FD:ComponentStrongholdChestCorridor/field_75003_a #strongholdChestContents public ahz.b #FD:ComponentStrongholdLibrary/field_75007_b #strongholdLibraryChestContents public aie.c #FD:ComponentStrongholdRoomCrossing/field_75014_c #strongholdCorridorChestContents public ajf.a #FD:ComponentVillageHouse2/field_74918_a #villageBlacksmithChestContents public afo.a #FD:WorldGenDungeons/field_111189_a #chestContents # AnvilChunkLoader.chunkSaveLocation public aed.d #FD:AnvilChunkLoader/field_75825_d # ChunkProviderServer.currentChunkLoader public jq.e #FD:ChunkProviderServer/field_73247_e # PlayerManager public jo.a(IIZ)Ljp; #MD:PlayerManager/func_72690_a #getOrCreateChunkWatcher # PlayerInstance public jp #CL:PlayerInstance # World public-f abv.A #FD:World/field_72982_D #villageCollectionObj public abv.G #FD:World/field_72993_I #activeChunkSet # EntityLiving public of.b #FD:EntityLiving/field_70728_aV #experienceValue # -- MISSING MAPPING public ng.bt #FD:EntityLiving/field_94063_bt #combatTracker public of.d #FD:EntityLiving/field_70715_bh #targetTasks # GuiFlatPresets public avw.a(Ljava/lang/String;ILacp;Ljava/util/List;[Lagc;)V #MD:GuiFlatPresets/func_82294_a public avw.a(Ljava/lang/String;ILacp;[Lagc;)V #MD:GuiFlatPresets/func_82297_a # BiomeGenBase public acp.*() #MD:BiomeGenBase/* #Everything protected->public # MapGenVillage public-f ait.e #FD:MapGenVillage/field_75055_e #villageSpawnBiomes # ShapedRecipes public+f aah.d #FD:ShapedRecipes/field_77574_d #recipeItems public+f aah.b #FD:ShapedRecipes/field_77576_b #recipeWidth public+f aah.c #FD:ShapedRecipes/field_77577_c #recipeHeight # ShapelessRecipes public aai.b #FD:ShapelessRecipes/field_77579_b #recipeItems # GuiContainer protected awv.a(Lwd;)V #MD:GuiContainer/func_74192_a #drawSlotInventory # ContainerPlayer protected vu.h #FD:ContainerPlayer/field_82862_h #player # BlockButton protected anc.n(Labv;III)V #MD:BlockButton/func_82535_o #checkActivation protected-f anc.a #FD:BlockButton/field_82537_a #sensible # BiomeDecorator public act.* #FD:BiomeDecorator/* # All private -> protected # CreativeTabs public-f wv.a #FD:CreativeTabs/field_78032_a # creativeTabArray non-final # Packet public ex.a(IZZLjava/lang/Class;)V #MD:Packet/func_73285_a #addIdClassMapping # SaveHandler public aln.b()Ljava/io/File; #MD:SaveHandler/func_75765_b # World stuff public abv.b(Lnm;)V #MD:World/func_72847_b #releaseEntitySkin public abv.m #FD:World/field_73003_n #prevRainingStrength public abv.n #FD:World/field_73004_o #rainingStrength public abv.p #FD:World/field_73017_q #thunderingStrength public abv.o #FD:World/field_73018_p #prevThunderingStrength #WorldClient public bda.b(Lnm;)V #MD:WorldClient/func_72847_b #releaseEntitySkin #WorldServer public jr.b(Lnm;)V #MD:WorldServer/func_72847_b #releaseEntitySkin public jr.N #FD:WorldServer/field_73068_P #allPlayersSleeping #TextureMap public bih.g #FD:TextureMap/field_94255_a # -- MISSING MAPPING public bir.b #FD:TextureMap/field_94253_b public bih.h #FD:TextureMap/field_94254_c # -- MISSING MAPPING public bir.d #FD:TextureMap/field_94251_d #Potion public nh.b(II)Lnh; #MD:Potion/func_76399_b #setIconIndex #PotionHelper public zo.m #FD:PotionHelper/field_77927_l #potionRequirements public zo.n #FD:PotionHelper/field_77928_m #potionAmplifiers #PotionEffect public ni.b #FD:PotionEffect/field_76460_b #duration #BlockFluid protected aoz.a #FD:BlockFluid/field_94425_a #theIcon #GuiIngame protected avg.* #FD:GuiIngame/* # All private -> protected protected avg.*() #MD:GuiIngame/* # All private -> protected #ItemStack default yd.f #FD:ItemStack/field_77991_e # make default access for itemDamage #GuiSlot protected awd.b(IIII)V #MD:GuiSlot/func_77206_b #overlayBackground #EntityPlayer public ue.bu #FD:EntityPlayer/field_71092_bJ #username