/* * Minecraft Forge * Copyright (c) 2016-2019. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation version 2.1 * of the License. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ package net.minecraftforge.client.model; import net.minecraft.client.renderer.TransformationMatrix; import net.minecraft.client.renderer.model.IModelTransform; import com.google.common.collect.ImmutableMap; /** * Simple implementation of IModelState via a map and a default value. */ public final class SimpleModelTransform implements IModelTransform { public static final SimpleModelTransform IDENTITY = new SimpleModelTransform(TransformationMatrix.identity()); private final ImmutableMap map; private final TransformationMatrix base; public SimpleModelTransform(ImmutableMap map) { this(map, TransformationMatrix.identity()); } public SimpleModelTransform(TransformationMatrix base) { this(ImmutableMap.of(), base); } public SimpleModelTransform(ImmutableMap map, TransformationMatrix base) { this.map = map; this.base = base; } @Override public TransformationMatrix getRotation() { return base; } @Override public TransformationMatrix getPartTransformation(Object part) { return map.getOrDefault(part, TransformationMatrix.identity()); } }