#Main Forge Access Transformer configuration file # Tessellator public-f bff.a #FD:Tessellator/field_78398_a #instance public bff.u #FD:Tessellator/field_78409_u #drawMode public bff.v #FD:Tessellator/field_78408_v #xOffset public bff.w #FD:Tessellator/field_78407_w #yOffset public bff.x #FD:Tessellator/field_78417_x #zOffset public bff.z #FD:Tessellator/field_78415_z #isDrawing # ItemPickaxe public yi.(ILxy;)V #MD:ItemPickaxe/(ILnet/minecraft/src/EnumToolMaterial;) #constructor public+f yi.c #FD:ItemPickaxe/field_77867_c #blocksEffectiveAgainst # ItemAxe public xv.(ILxy;)V #MD:ItemAxe/(ILnet/minecraft/src/EnumToolMaterial;) #constructor public+f xv.c #FD:ItemAxe/field_77868_c #blocksEffectiveAgainst # ItemSpade public yt.(ILxy;)V #MD:ItemSpade/(ILnet/minecraft/src/EnumToolMaterial;) #constructor public+f yt.c #FD:ItemSpade/field_77866_c #blocksEffectiveAgainst # ItemTool public xe.a #FD:ItemTool/field_77864_a #efficiencyOnProperMaterial public xe.d #FD:ItemTool/field_77865_bY #damageVsEntity # EntityEnderman public td.br #FD:EntityEnderman/field_70827_d #carriableBlocks # RenderEngine # -- MISSING MAPPING public bge.f(Ljava/lang/String;)I #MD:RenderEngine/func_78341_b #getTexture # -- MISSING MAPPING public bge.i #FD:RenderEngine/field_94154_l #terrainTextureMap # -- MISSING MAPPING public bge.j #FD:RenderEngine/field_94155_m #itemTextureMap # RenderGlobal public bfa.k #FD:RenderGlobal/field_72769_h #theWorld public bfa.l #FD:RenderGlobal/field_72770_i #renderEngine public bfa.t #FD:RenderGlobal/field_72777_q #mc public bfa.u #FD:RenderGlobal/field_72776_r #globalRenderBlocks public bfa.H #FD:RenderGlobal/field_72738_E #damagedBlocks # SoundManager public blc.b #FD:SoundManager/field_77381_a #sndSystem public blc.d #FD:SoundManager/field_77379_b #soundPoolSounds public blc.e #FD:SoundManager/field_77380_c #soundPoolStreaming public blc.f #FD:SoundManager/field_77377_d #soundPoolMusic # EntityMinecart protected sq.* #FD:EntityMinecart/* # All private -> protected # -- MISSING MAPPING public py.h()Z #MD:EntityMinecart/func_70490_h #isMinecartPowered # Block public aqs.(ILajv;)V #MD:Block/(ILnet/minecraft/src/Material;) #Constructor public aqs.(IILajv;)V #MD:Block/(IILnet/minecraft/src/Material;) #Constructor public aqs.cH #FD:Block/field_72029_cc #blockResistance public aqs.cG #FD:Block/field_71989_cb #blockHardness public aqs.d(Ljava/lang/String;)Laqs; #MD:Block/func_111022_d #setIconName # -- MISSING MAPPING public amq.r()Lamq; #MD:Block/func_71912_p #setRequiresSelfNotify public aqs.a(Laqw;)Laqs; #MD:Block/func_71884_a #setStepSound public aqs.b(F)Laqs; #MD:Block/func_71894_b #setResistance public aqs.c(F)Laqs; #MD:Block/func_71848_c #setHardness public aqs.k(I)Laqs; #MD:Block/func_71868_h #setLightOpacity public aqs.a(F)Laqs; #MD:Block/func_71900_a #setLightValue public aqs.r()Laqs; #MD:Block/func_71875_q #setBlockUnbreakable public aqs.b(Z)Laqs; #MD:Block/func_71907_b #setTickRandomly public aqs.a(FFFFFF)V #MD:Block/func_71905_a #setBlockBounds # NetServerHandler public jx.f #FD:NetServerHandler/field_72572_g #playerInAirTime # TileEntity public asi.k #FD:TileEntity/field_70331_k #worldObj # BlockLeavesBase public ara.d #FD:BlockLeavesBase/field_72131_c #graphicsLevel # Item public xx.(I)V #MD:Item/(I) #Constructor public xx.e(I)Lxx; #MD:Item/func_77656_e #setMaxDamage public-f xx.h(Lxz;)Lmp; #MD:Item/func_77650_f #getIconIndex public xx.c(Ljava/lang/String;)Lxx; #MD:Item/func_77631_c #setPotionEffect # RailLogic public ams #CL:BlockBaseRailLogic public ams.a()I #MD:BlockBaseRailLogic/func_94505_a #getNAdjacentTiles # EntityPlayer public ua.a(Lsp;)V #MD:EntityPlayer/func_71012_a #joinEntityItemWithWorld public ua.i()V #MD:EntityPlayer/func_71053_j #closeScreen public ua.b #FD:EntityPlayer/field_71076_b #sleepTimer # EntityPlayerMP public bcx.a(Lsp;)V #MD:EntityClientPlayerMP/func_71012_a #joinEntityItemWithWorld # World Gen Chests Related public mh.* #FD:WeightedRandomChestContent/* #all public jp.T #FD:WorldServer/field_73069_S #bonusChestContent public agc.a #FD:StructureMineshaftPieces/field_78818_a #mineshaftChestContents public ahg.i #FD:ComponentScatteredFeatureDesertPyramid/field_74941_i #itemsToGenerateInTemple public ahh.l #FD:ComponentScatteredFeatureJunglePyramid/field_74943_l #junglePyramidsChestContents public ahh.m #FD:ComponentScatteredFeatureJunglePyramid/field_74944_m #junglePyramidsDispenserContents public ahr.a #FD:ComponentStrongholdChestCorridor/field_75003_a #strongholdChestContents public ahv.b #FD:ComponentStrongholdLibrary/field_75007_b #strongholdLibraryChestContents public aia.c #FD:ComponentStrongholdRoomCrossing/field_75014_c #strongholdCorridorChestContents public ajb.a #FD:ComponentVillageHouse2/field_74918_a #villageBlacksmithChestContents public afk.a #FD:WorldGenDungeons/field_111189_a #chestContents # AnvilChunkLoader.chunkSaveLocation public adz.d #FD:AnvilChunkLoader/field_75825_d # ChunkProviderServer.currentChunkLoader public jo.e #FD:ChunkProviderServer/field_73247_e # PlayerManager public jm.a(IIZ)Ljn; #MD:PlayerManager/func_72690_a #getOrCreateChunkWatcher # PlayerInstance public jn #CL:PlayerInstance # World public-f abr.A #FD:World/field_72982_D #villageCollectionObj public abr.G #FD:World/field_72993_I #activeChunkSet # EntityLiving public od.b #FD:EntityLiving/field_70728_aV #experienceValue # -- MISSING MAPPING public ng.bt #FD:EntityLiving/field_94063_bt #combatTracker public od.d #FD:EntityLiving/field_70715_bh #targetTasks # GuiFlatPresets public avq.a(Ljava/lang/String;ILacl;Ljava/util/List;[Lafy;)V #MD:GuiFlatPresets/func_82294_a public avq.a(Ljava/lang/String;ILacl;[Lafy;)V #MD:GuiFlatPresets/func_82297_a # BiomeGenBase public acl.*() #MD:BiomeGenBase/* #Everything protected->public # MapGenVillage public-f aip.e #FD:MapGenVillage/field_75055_e #villageSpawnBiomes # ShapedRecipes public+f aad.d #FD:ShapedRecipes/field_77574_d #recipeItems public+f aad.b #FD:ShapedRecipes/field_77576_b #recipeWidth public+f aad.c #FD:ShapedRecipes/field_77577_c #recipeHeight # ShapelessRecipes public aae.b #FD:ShapelessRecipes/field_77579_b #recipeItems # GuiContainer protected awp.a(Lvz;)V #MD:GuiContainer/func_74192_a #drawSlotInventory # ContainerPlayer protected vq.h #FD:ContainerPlayer/field_82862_h #player # BlockButton protected amy.n(Labr;III)V #MD:BlockButton/func_82535_o #checkActivation protected-f amy.a #FD:BlockButton/field_82537_a #sensible # BiomeDecorator public acp.* #FD:BiomeDecorator/* # All private -> protected # CreativeTabs public-f wr.a #FD:CreativeTabs/field_78032_a # creativeTabArray non-final # Packet public ex.a(IZZLjava/lang/Class;)V #MD:Packet/func_73285_a #addIdClassMapping # SaveHandler public alj.b()Ljava/io/File; #MD:SaveHandler/func_75765_b # World stuff public abr.b(Lnk;)V #MD:World/func_72847_b #releaseEntitySkin public abr.m #FD:World/field_73003_n #prevRainingStrength public abr.n #FD:World/field_73004_o #rainingStrength public abr.p #FD:World/field_73017_q #thunderingStrength public abr.o #FD:World/field_73018_p #prevThunderingStrength #WorldClient public bcu.b(Lnk;)V #MD:WorldClient/func_72847_b #releaseEntitySkin #WorldServer public jp.b(Lnk;)V #MD:WorldServer/func_72847_b #releaseEntitySkin public jp.N #FD:WorldServer/field_73068_P #allPlayersSleeping #TextureMap public bhz.g #FD:TextureMap/field_94255_a # -- MISSING MAPPING public bir.b #FD:TextureMap/field_94253_b public bhz.h #FD:TextureMap/field_94254_c # -- MISSING MAPPING public bir.d #FD:TextureMap/field_94251_d #Potion public nf.b(II)Lnf; #MD:Potion/func_76399_b #setIconIndex #PotionHelper public zk.m #FD:PotionHelper/field_77927_l #potionRequirements public zk.n #FD:PotionHelper/field_77928_m #potionAmplifiers #PotionEffect public ng.b #FD:PotionEffect/field_76460_b #duration #BlockFluid protected aov.a #FD:BlockFluid/field_94425_a #theIcon #GuiIngame protected ava.* #FD:GuiIngame/* # All private -> protected protected ava.*() #MD:GuiIngame/* # All private -> protected #ItemStack default xz.f #FD:ItemStack/field_77991_e # make default access for itemDamage #GuiSlot protected avx.b(IIII)V #MD:GuiSlot/func_77206_b #overlayBackground #EntityPlayer public ua.bu #FD:EntityPlayer/field_71092_bJ #username