package net.minecraftforge.event.entity; import net.minecraft.src.EntityPlayer; import net.minecraft.src.ItemStack; public class ArrowLooseEvent extends PlayerEvent { private final ItemStack bow; private int charge; public ArrowLooseEvent(EntityPlayer player, ItemStack bow, int charge) { super(player); this.bow = bow; this.charge = charge; } @Override public boolean isCancelable() { return true; } public ItemStack getBow() { return bow; } public int getCharge() { return charge; } public void setCharge(int charge) { this.charge = charge; } }