package net.minecraftforge.event.entity.player; import java.util.ArrayList; import net.minecraft.src.*; import net.minecraftforge.event.Cancelable; import net.minecraftforge.event.entity.living.LivingDropsEvent; /** * Child class of LivingDropEvent that is fired specifically when a * player dies. Canceling the event will prevent ALL drops from entering the * world. */ @Cancelable public class PlayerDropsEvent extends LivingDropsEvent { public final EntityPlayer entityPlayer; /** * Creates a new event containing all the items that will drop into the * world when a player dies. * @param entity The dying player. * @param source The source of the damage which is killing the player. * @param drops List of all drops entering the world. */ public PlayerDropsEvent(EntityPlayer entity, DamageSource source, ArrayList drops, boolean recentlyHit) { super(entity, source, drops, (source.getEntity() instanceof EntityPlayer) ? EnchantmentHelper.getLootingModifier(((EntityPlayer)source.getEntity()).inventory) : 0, recentlyHit, 0); this.entityPlayer = entity; } }