LexManos
c459b87ec9
Initial 1.11 release update.
2016-11-15 19:26:10 -08:00
boni
8dbfe1baad
Expand getHarvestLevel to include player and blockstate ( #3192 )
2016-08-19 15:54:37 -07:00
Joseph C. Sible
8195c36434
Fix test mod IDs, names, and versions ( #3122 )
...
Most of our test mods have bad IDs (uppercase) and are missing names or
versions. Forge produces a bunch of warnings in the console about this, which
makes it more likely that an important message will be missed.
2016-08-12 15:10:47 -07:00
Bernhard Bonigl
bc27f0e204
Add shouldCauseBlockBreakReset callback to Item. This allows to keep breaking blocks if the NBT or similar changes.
2016-07-24 13:52:27 +02:00
LexManos
cdc86e9af6
Update mappoings snapshot to 20160518
2016-05-18 05:23:30 -07:00
RainWarrior
77772ac3f5
Changed generic signature of GameRegistry.register methods to work around the type inference bug; updated all example mods to the new block/item registration method.
2016-04-03 10:14:16 +03:00
LexManos
ac7c4d2f6c
Some import renames and compile error fixes, killed ~800.
2016-03-01 04:58:03 -08:00
RainWarrior
d105c444ee
SidedProxy now has sensible default values - nested ClientProxy and ServerProxy classes.
2016-01-02 09:59:14 +03:00
RainWarrior
1582e401ed
Added ItemLayerModel - less awkward, simpler and faster version of ItemModelGenerator.
2015-06-23 04:43:48 +03:00