diff --git a/patches/minecraft/net/minecraft/block/BlockTripWireSource.java.patch b/patches/minecraft/net/minecraft/block/BlockTripWireSource.java.patch index 626228d4d..86e1f866b 100644 --- a/patches/minecraft/net/minecraft/block/BlockTripWireSource.java.patch +++ b/patches/minecraft/net/minecraft/block/BlockTripWireSource.java.patch @@ -28,10 +28,10 @@ public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4) { - return par1World.isBlockNormalCube(par2 - 1, par3, par4) ? true : (par1World.isBlockNormalCube(par2 + 1, par3, par4) ? true : (par1World.isBlockNormalCube(par2, par3, par4 - 1) ? true : par1World.isBlockNormalCube(par2, par3, par4 + 1))); -+ return par1World.isBlockSolidOnSide(par2 - 1, par3, par4, SOUTH) || -+ par1World.isBlockSolidOnSide(par2 + 1, par3, par4, NORTH) || -+ par1World.isBlockSolidOnSide(par2, par3, par4 - 1, EAST ) || -+ par1World.isBlockSolidOnSide(par2, par3, par4 + 1, WEST ); ++ return par1World.isBlockSolidOnSide(par2 - 1, par3, par4, EAST ) || ++ par1World.isBlockSolidOnSide(par2 + 1, par3, par4, WEST ) || ++ par1World.isBlockSolidOnSide(par2, par3, par4 - 1, SOUTH) || ++ par1World.isBlockSolidOnSide(par2, par3, par4 + 1, NORTH); } /** @@ -40,25 +40,25 @@ byte b0 = 0; - if (par5 == 2 && par1World.isBlockNormalCubeDefault(par2, par3, par4 + 1, true)) -+ if (par5 == 2 && par1World.isBlockSolidOnSide(par2, par3, par4 + 1, WEST, true)) ++ if (par5 == 2 && par1World.isBlockSolidOnSide(par2, par3, par4 + 1, NORTH, true)) { b0 = 2; } - if (par5 == 3 && par1World.isBlockNormalCubeDefault(par2, par3, par4 - 1, true)) -+ if (par5 == 3 && par1World.isBlockSolidOnSide(par2, par3, par4 - 1, EAST, true)) ++ if (par5 == 3 && par1World.isBlockSolidOnSide(par2, par3, par4 - 1, SOUTH, true)) { b0 = 0; } - if (par5 == 4 && par1World.isBlockNormalCubeDefault(par2 + 1, par3, par4, true)) -+ if (par5 == 4 && par1World.isBlockSolidOnSide(par2 + 1, par3, par4, NORTH, true)) ++ if (par5 == 4 && par1World.isBlockSolidOnSide(par2 + 1, par3, par4, WEST, true)) { b0 = 1; } - if (par5 == 5 && par1World.isBlockNormalCubeDefault(par2 - 1, par3, par4, true)) -+ if (par5 == 5 && par1World.isBlockSolidOnSide(par2 - 1, par3, par4, SOUTH, true)) ++ if (par5 == 5 && par1World.isBlockSolidOnSide(par2 - 1, par3, par4, EAST, true)) { b0 = 3; } @@ -67,25 +67,25 @@ boolean flag = false; - if (!par1World.isBlockNormalCube(par2 - 1, par3, par4) && j1 == 3) -+ if (!par1World.isBlockSolidOnSide(par2 - 1, par3, par4, SOUTH) && j1 == 3) ++ if (!par1World.isBlockSolidOnSide(par2 - 1, par3, par4, EAST) && j1 == 3) { flag = true; } - if (!par1World.isBlockNormalCube(par2 + 1, par3, par4) && j1 == 1) -+ if (!par1World.isBlockSolidOnSide(par2 + 1, par3, par4, NORTH) && j1 == 1) ++ if (!par1World.isBlockSolidOnSide(par2 + 1, par3, par4, WEST) && j1 == 1) { flag = true; } - if (!par1World.isBlockNormalCube(par2, par3, par4 - 1) && j1 == 0) -+ if (!par1World.isBlockSolidOnSide(par2, par3, par4 - 1, EAST) && j1 == 0) ++ if (!par1World.isBlockSolidOnSide(par2, par3, par4 - 1, SOUTH) && j1 == 0) { flag = true; } - if (!par1World.isBlockNormalCube(par2, par3, par4 + 1) && j1 == 2) -+ if (!par1World.isBlockSolidOnSide(par2, par3, par4 + 1, WEST) && j1 == 2) ++ if (!par1World.isBlockSolidOnSide(par2, par3, par4 + 1, NORTH) && j1 == 2) { flag = true; }