From ff6fa31b1d6e72197b97ee4069a005685a5d86da Mon Sep 17 00:00:00 2001 From: its_meow Date: Wed, 13 Mar 2019 15:53:48 -0400 Subject: [PATCH] Fix entity spawn packet pitch (reversed yaw/pitch) (#5603) --- .../java/net/minecraftforge/fml/network/FMLPlayMessages.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/net/minecraftforge/fml/network/FMLPlayMessages.java b/src/main/java/net/minecraftforge/fml/network/FMLPlayMessages.java index 980b1101b..e91b57154 100644 --- a/src/main/java/net/minecraftforge/fml/network/FMLPlayMessages.java +++ b/src/main/java/net/minecraftforge/fml/network/FMLPlayMessages.java @@ -139,7 +139,7 @@ public class FMLPlayMessages } EntityTracker.updateServerPosition(e, msg.posX, msg.posY, msg.posZ); - e.setPositionAndRotation(msg.posX, msg.posY, msg.posZ, (msg.pitch * 360) / 256.0F, (msg.yaw * 360) / 256.0F); + e.setPositionAndRotation(msg.posX, msg.posY, msg.posZ, (msg.yaw * 360) / 256.0F, (msg.pitch * 360) / 256.0F); e.setRotationYawHead((msg.headYaw * 360) / 256.0F); e.setRenderYawOffset((msg.headYaw * 360) / 256.0F);