[1.13] Make Caps, TESR, Entity renderers, and keybinds thread safe to call during parallel init (#5359)
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4 changed files with 49 additions and 40 deletions
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@ -28,17 +28,23 @@ import java.lang.annotation.*;
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* of 'Capability'
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*
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* Example:
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* @CapabilityInject(IExampleCapability.class)
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* <pre>
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* {@literal @}CapabilityInject(IExampleCapability.class)
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* private static final Capability<IExampleCapability> TEST_CAP = null;
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* </pre>
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*
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* When placed on a METHOD, the method will be invoked once the
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* capability is registered. This allows you to have a 'enable features'
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* callback. It MUST have one parameter of type 'Capability;
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*
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* Example:
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* @CapabilityInject(IExampleCapability.class)
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* <pre>
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* {@literal @}CapabilityInject(IExampleCapability.class)
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* private static void capRegistered(Capability<IExampleCapability> cap) {}
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* </pre>
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*
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* <b>Warning</b>: Capability injections are run in the thread that the capablity is registered.
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* Due to parallel mod loading, this can potentially be off of the main thread.
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*/
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@Retention(RetentionPolicy.RUNTIME)
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@Target({ElementType.FIELD, ElementType.METHOD})
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@ -27,6 +27,7 @@ import java.util.Collection;
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import java.util.Collections;
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import java.util.IdentityHashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.Objects;
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import java.util.concurrent.Callable;
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@ -50,6 +51,7 @@ public enum CapabilityManager
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* Registers a capability to be consumed by others.
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* APIs who define the capability should call this.
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* To retrieve the Capability instance, use the @CapabilityInject annotation.
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* This method is safe to call during parallel mod loading.
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*
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* @param type The Interface to be registered
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* @param storage A default implementation of the storage handler.
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@ -61,20 +63,25 @@ public enum CapabilityManager
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Objects.requireNonNull(storage,"Attempted to register a capability with no storage implementation");
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Objects.requireNonNull(factory,"Attempted to register a capability with no default implementation factory");
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String realName = type.getName().intern();
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Capability<T> cap;
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synchronized (providers)
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{
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if (providers.containsKey(realName)) {
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LOGGER.error(CAPABILITIES, "Cannot register capability implementation multiple times : {}", realName);
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throw new IllegalArgumentException("Cannot register a capability implementation multiple times : "+ realName);
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}
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Capability<T> cap = new Capability<>(realName, storage, factory);
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cap = new Capability<>(realName, storage, factory);
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providers.put(realName, cap);
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}
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callbacks.getOrDefault(realName, Collections.emptyList()).forEach(func -> func.apply(cap));
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}
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// INTERNAL
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private IdentityHashMap<String, Capability<?>> providers = new IdentityHashMap<>();
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private IdentityHashMap<String, List<Function<Capability<?>, Object>>> callbacks = new IdentityHashMap<>();
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private final IdentityHashMap<String, Capability<?>> providers = new IdentityHashMap<>();
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private volatile IdentityHashMap<String, List<Function<Capability<?>, Object>>> callbacks;
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public void injectCapabilities(List<ModFileScanData> data)
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{
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final List<ModFileScanData.AnnotationData> capabilities = data.stream()
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@ -82,10 +89,12 @@ public enum CapabilityManager
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.flatMap(Collection::stream)
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.filter(a -> CAP_INJECT.equals(a.getAnnotationType()))
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.collect(Collectors.toList());
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capabilities.forEach(this::attachCapabilityToMethod);
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final IdentityHashMap<String, List<Function<Capability<?>, Object>>> m = new IdentityHashMap<>();
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capabilities.forEach(entry -> attachCapabilityToMethod(m, entry));
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callbacks = m;
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}
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private void attachCapabilityToMethod(ModFileScanData.AnnotationData entry)
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private static void attachCapabilityToMethod(Map<String, List<Function<Capability<?>, Object>>> cbs, ModFileScanData.AnnotationData entry)
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{
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final String targetClass = entry.getClassType().getClassName();
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final String targetName = entry.getMemberName();
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@ -97,7 +106,7 @@ public enum CapabilityManager
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}
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final String capabilityName = type.getInternalName().replace('/', '.').intern();
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List<Function<Capability<?>, Object>> list = callbacks.computeIfAbsent(capabilityName, k -> new ArrayList<>());
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List<Function<Capability<?>, Object>> list = cbs.computeIfAbsent(capabilityName, k -> new ArrayList<>());
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if (entry.getMemberName().indexOf('(') > 0)
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{
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@ -19,7 +19,6 @@
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package net.minecraftforge.fml.client.registry;
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import com.google.common.collect.Maps;
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import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
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import net.minecraft.entity.Entity;
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import net.minecraft.util.ResourceLocation;
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@ -29,35 +28,31 @@ import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
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import net.minecraft.client.settings.KeyBinding;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraftforge.fml.common.registry.GameRegistry;
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import java.util.Map;
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import java.util.concurrent.ConcurrentHashMap;
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public class ClientRegistry
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{
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private static Map<Class<? extends Entity>, ResourceLocation> entityShaderMap = Maps.newHashMap();
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private static Map<Class<? extends Entity>, ResourceLocation> entityShaderMap = new ConcurrentHashMap<>();
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/**
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*
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* Utility method for registering a tile entity and it's renderer at once - generally you should register them separately
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*
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* @param tileEntityClass
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* @param id
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* @param specialRenderer
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* / TODO GameRegistry
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public static <T extends TileEntity> void registerTileEntity(Class<T> tileEntityClass, String id, TileEntityRenderer<? super T> specialRenderer)
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{
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GameRegistry.registerTileEntity(tileEntityClass, id);
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bindTileEntitySpecialRenderer(tileEntityClass, specialRenderer);
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}
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*/
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public static <T extends TileEntity> void bindTileEntitySpecialRenderer(Class<T> tileEntityClass, TileEntityRenderer<? super T> specialRenderer)
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* Registers a Tile Entity renderer.
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* Call this during {@link net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent}.
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* This method is safe to call during parallel mod loading.
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*/
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public static synchronized <T extends TileEntity> void bindTileEntitySpecialRenderer(Class<T> tileEntityClass, TileEntityRenderer<? super T> specialRenderer)
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{
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TileEntityRendererDispatcher.instance.renderers.put(tileEntityClass, specialRenderer);
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specialRenderer.setRendererDispatcher(TileEntityRendererDispatcher.instance);
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}
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public static void registerKeyBinding(KeyBinding key)
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/**
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* Registers a KeyBinding.
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* Call this during {@link net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent}.
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* This method is safe to call during parallel mod loading.
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*/
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public static synchronized void registerKeyBinding(KeyBinding key)
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{
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Minecraft.getInstance().gameSettings.keyBindings = ArrayUtils.add(Minecraft.getInstance().gameSettings.keyBindings, key);
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}
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@ -65,9 +60,8 @@ public class ClientRegistry
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/**
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* Register a shader for an entity. This shader gets activated when a spectator begins spectating an entity.
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* Vanilla examples of this are the green effect for creepers and the invert effect for endermen.
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*
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* @param entityClass
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* @param shader
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* Call this during {@link net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent}.
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* This method is safe to call during parallel mod loading.
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*/
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public static void registerEntityShader(Class<? extends Entity> entityClass, ResourceLocation shader)
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{
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@ -20,23 +20,23 @@
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package net.minecraftforge.fml.client.registry;
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import java.util.Map;
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import java.util.concurrent.ConcurrentHashMap;
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import net.minecraft.client.renderer.entity.Render;
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import net.minecraft.client.renderer.entity.RenderManager;
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import net.minecraft.entity.Entity;
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import com.google.common.collect.Maps;
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public class RenderingRegistry
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{
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private static final RenderingRegistry INSTANCE = new RenderingRegistry();
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private Map<Class<? extends Entity>, IRenderFactory<? extends Entity>> entityRenderers = Maps.newHashMap();
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private final Map<Class<? extends Entity>, IRenderFactory<? extends Entity>> entityRenderers = new ConcurrentHashMap<>();
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/**
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* Register an entity rendering handler. This will, after mod initialization, be inserted into the main
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* render map for entities.
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* Call this during Preinitialization phase.
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* Call this during {@link net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent}.
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* This method is safe to call during parallel mod loading.
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*/
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public static <T extends Entity> void registerEntityRenderingHandler(Class<T> entityClass, IRenderFactory<? super T> renderFactory)
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{
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