From f9087cb291a095fa85d5d55b866002fa9b4cb6ee Mon Sep 17 00:00:00 2001 From: Christian Date: Sat, 14 Sep 2013 18:43:18 -0400 Subject: [PATCH] Revert "Added a RenderType that allows Map-style rendering w/o inheriting from" This reverts commit eb4688bf5ea132cd8ddc802a7dad6d423ad50543. Conflicts: patches/minecraft/net/minecraft/client/renderer/ItemRenderer.java.patch --- .../minecraftforge/client/IItemRenderer.java | 24 +------ .../client/renderer/ItemRenderer.java.patch | 64 ++++--------------- 2 files changed, 14 insertions(+), 74 deletions(-) diff --git a/client/net/minecraftforge/client/IItemRenderer.java b/client/net/minecraftforge/client/IItemRenderer.java index c9142f377..833d917a9 100644 --- a/client/net/minecraftforge/client/IItemRenderer.java +++ b/client/net/minecraftforge/client/IItemRenderer.java @@ -69,17 +69,7 @@ public interface IItemRenderer * RenderEngine engine - The RenderEngine instance * MapData mapData - The map data */ - FIRST_PERSON_MAP, - - /** - * The render type used when in first person and an item similar to a map should be rendered. - * All appropriate rotations have been applied. - * - * Data Parameters: - * EntityPlayer player - The player holding the map - * RenderEngine engine - The RenderEngine instance - */ - FIRST_PERSON_HOLDING, + FIRST_PERSON_MAP } public enum ItemRendererHelper @@ -112,17 +102,7 @@ public interface IItemRenderer * Determines if the item should be rendered in GUI inventory slots as a 3D * block or as a 2D texture. */ - INVENTORY_BLOCK, - - /** - * Determines if hands should be rendered when being held. - */ - HOLD_HANDS, - - /** - * Determines if the map background should be rendered when being held. - */ - HOLD_BACKGROUND, + INVENTORY_BLOCK } /** diff --git a/patches/minecraft/net/minecraft/client/renderer/ItemRenderer.java.patch b/patches/minecraft/net/minecraft/client/renderer/ItemRenderer.java.patch index 0e413c3e0..5553fdde3 100644 --- a/patches/minecraft/net/minecraft/client/renderer/ItemRenderer.java.patch +++ b/patches/minecraft/net/minecraft/client/renderer/ItemRenderer.java.patch @@ -67,48 +67,16 @@ { GL11.glDepthFunc(GL11.GL_EQUAL); GL11.glDisable(GL11.GL_LIGHTING); -@@ -266,8 +292,10 @@ +@@ -266,7 +292,7 @@ Render render; RenderPlayer renderplayer; - if (itemstack != null && itemstack.itemID == Item.map.itemID) -- { -+ IItemRenderer custom = null; -+ if (itemstack != null && (itemstack.getItem() instanceof ItemMap || (custom=MinecraftForgeClient.getItemRenderer(itemstack, FIRST_PERSON_HOLDING))!=null)) -+ { -+ boolean isMap = itemstack.getItem() instanceof ItemMap; ++ if (itemstack != null && itemstack.getItem() instanceof ItemMap) + { GL11.glPushMatrix(); f12 = 0.8F; - f7 = entityclientplayermp.getSwingProgress(par1); -@@ -291,6 +319,9 @@ - GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); - GL11.glRotatef(f7 * -85.0F, 0.0F, 0.0F, 1.0F); - GL11.glEnable(GL12.GL_RESCALE_NORMAL); -+ -+ if (isMap || custom.shouldUseRenderHelper(FIRST_PERSON_HOLDING, itemstack, HOLD_HANDS)) // No indent for less patching -+ { - this.mc.getTextureManager().bindTexture(entityclientplayermp.getLocationSkin()); - - for (k = 0; k < 2; ++k) -@@ -309,6 +340,7 @@ - renderplayer.renderFirstPersonArm(this.mc.thePlayer); - GL11.glPopMatrix(); - } -+ } - - f8 = entityclientplayermp.getSwingProgress(par1); - f6 = MathHelper.sin(f8 * f8 * (float)Math.PI); -@@ -323,6 +355,9 @@ - GL11.glTranslatef(-1.0F, -1.0F, 0.0F); - f11 = 0.015625F; - GL11.glScalef(f11, f11, f11); -+ -+ if (isMap || custom.shouldUseRenderHelper(FIRST_PERSON_HOLDING, itemstack, HOLD_BACKGROUND)) -+ { - this.mc.getTextureManager().bindTexture(RES_MAP_BACKGROUND); - Tessellator tessellator = Tessellator.instance; - GL11.glNormal3f(0.0F, 0.0F, -1.0F); -@@ -333,11 +368,28 @@ +@@ -333,11 +359,20 @@ tessellator.addVertexWithUV((double)(128 + b0), (double)(0 - b0), 0.0D, 1.0D, 0.0D); tessellator.addVertexWithUV((double)(0 - b0), (double)(0 - b0), 0.0D, 0.0D, 0.0D); tessellator.draw(); @@ -117,32 +85,24 @@ - if (mapdata != null) - { - this.mapItemRenderer.renderMap(this.mc.thePlayer, this.mc.getTextureManager(), mapdata); -+ } + -+ if (isMap) ++ IItemRenderer custom = MinecraftForgeClient.getItemRenderer(itemstack, FIRST_PERSON_MAP); ++ MapData mapdata = ((ItemMap)itemstack.getItem()).getMapData(itemstack, this.mc.theWorld); ++ ++ if (custom == null) + { -+ custom = MinecraftForgeClient.getItemRenderer(itemstack, FIRST_PERSON_MAP); -+ MapData mapdata = ((ItemMap)itemstack.getItem()).getMapData(itemstack, this.mc.theWorld); -+ -+ if (custom == null) ++ if (mapdata != null) + { -+ if (mapdata != null) -+ { -+ this.mapItemRenderer.renderMap(this.mc.thePlayer, this.mc.getTextureManager(), mapdata); -+ } -+ } -+ else -+ { -+ custom.renderItem(FIRST_PERSON_MAP, itemstack, mc.thePlayer, mc.getTextureManager(), mapdata); ++ this.mapItemRenderer.renderMap(this.mc.thePlayer, this.mc.getTextureManager(), mapdata); + } + } + else + { -+ custom.renderItem(FIRST_PERSON_HOLDING, itemstack, mc.thePlayer, mc.renderEngine); ++ custom.renderItem(FIRST_PERSON_MAP, itemstack, mc.thePlayer, mc.getTextureManager(), mapdata); } GL11.glPopMatrix(); -@@ -439,17 +491,20 @@ +@@ -439,17 +474,20 @@ if (itemstack.getItem().requiresMultipleRenderPasses()) {