Changeable name tag render distance for PR: 174
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887b083782
commit
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1 changed files with 23 additions and 5 deletions
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@ -13,7 +13,16 @@
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import org.lwjgl.opengl.GL11;
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@SideOnly(Side.CLIENT)
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@@ -35,7 +41,7 @@
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@@ -12,6 +18,8 @@
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private ModelBiped modelArmorChestplate;
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private ModelBiped modelArmor;
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public static String[] armorFilenamePrefix = new String[] {"cloth", "chain", "iron", "diamond", "gold"};
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+ public static float NAME_TAG_RANGE = 64.0f;
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+ public static float NAME_TAG_RANGE_SNEAK = 32.0f;
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public RenderPlayer()
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{
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@@ -35,7 +43,7 @@
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if (var5 instanceof ItemArmor)
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{
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ItemArmor var6 = (ItemArmor)var5;
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@ -22,7 +31,7 @@
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ModelBiped var7 = par2 == 2 ? this.modelArmor : this.modelArmorChestplate;
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var7.bipedHead.showModel = par2 == 0;
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var7.bipedHeadwear.showModel = par2 == 0;
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@@ -104,7 +110,7 @@
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@@ -104,7 +112,7 @@
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if (var5 instanceof ItemArmor)
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{
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ItemArmor var6 = (ItemArmor)var5;
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@ -31,7 +40,16 @@
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float var7 = 1.0F;
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GL11.glColor3f(var7, var7, var7);
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}
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@@ -230,9 +236,12 @@
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@@ -164,7 +172,7 @@
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float var8 = 1.6F;
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float var9 = 0.016666668F * var8;
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double var10 = par1EntityPlayer.getDistanceSqToEntity(this.renderManager.livingPlayer);
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- float var12 = par1EntityPlayer.isSneaking() ? 32.0F : 64.0F;
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+ float var12 = par1EntityPlayer.isSneaking() ? NAME_TAG_RANGE_SNEAK : NAME_TAG_RANGE;
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if (var10 < (double)(var12 * var12))
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{
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@@ -230,9 +238,12 @@
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this.modelBipedMain.bipedHead.postRender(0.0625F);
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float var5;
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@ -47,7 +65,7 @@
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{
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var5 = 0.625F;
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GL11.glTranslatef(0.0F, -0.25F, 0.0F);
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@@ -349,7 +358,10 @@
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@@ -349,7 +360,10 @@
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var23 = var21.getItemUseAction();
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}
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@ -59,7 +77,7 @@
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{
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var7 = 0.5F;
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GL11.glTranslatef(0.0F, 0.1875F, -0.3125F);
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@@ -402,7 +414,7 @@
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@@ -402,7 +416,7 @@
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if (var21.getItem().requiresMultipleRenderPasses())
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{
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