Move and add a few AT for forge: rail and leaves stuff mostly

Update FML (reorg some AT for FML vs forge):
2171c0c Update fml_at with new transforms
924a6f9 Fix derp where client sided packet handler would be created on a dedi server env
ad4cffb Add in support for "dummy" keybindings- ones that are added to the list but never do anything so the mod can handle it all themselves.
cf77ffb Don't complain about minecraft source code being in "net.minecraft.src". Derp.
b2fdcd7 Fix ModLoader add XP Smelting
094ce2a Actually register client/server packetspecs as their correct sides! fixes #71
This commit is contained in:
Christian 2012-08-18 20:25:08 -04:00
parent 7f40671ad8
commit ed34de1a76
2 changed files with 12 additions and 5 deletions

View file

@ -19,8 +19,6 @@ public gt.a # efficiencyOnProperMaterial
public gt.bY # damageVsEntity public gt.bY # damageVsEntity
# EntityEnderman # EntityEnderman
public np.d # carriableBlocks public np.d # carriableBlocks
# RenderEngine
public avf.k # texturePack
# RenderGlobal # RenderGlobal
public avb.h # theWorld public avb.h # theWorld
public avb.i # renderEngine public avb.i # renderEngine
@ -31,8 +29,6 @@ public ayq.a # sndSystem
public ayq.b # soundPoolSounds public ayq.b # soundPoolSounds
public ayq.c # soundPoolStreaming public ayq.c # soundPoolStreaming
public ayq.d # soundPoolMusic public ayq.d # soundPoolMusic
# EntityLiving
public jw.aM # carryoverDamage
# EntityMinecart # EntityMinecart
protected nk.* # All private -> protected protected nk.* # All private -> protected
public nj.h()Z # isMinecartPowered public nj.h()Z # isMinecartPowered
@ -50,4 +46,15 @@ public aig.b(Z)Laig; # setTickRandomly
# NetServerHandler # NetServerHandler
public gz.g # playerInAirTime public gz.g # playerInAirTime
# TileEntity # TileEntity
public aji.k # worldObj public aji.k # worldObj
# BlockLeavesBase
public ain.c # graphicsLevel
# Item
public rh.e(I)Lrh; # setMaxDamage
# ItemAxe
public rf.<init>()V # constructor
# ItemPickaxe
public rq.<init>()V # constructor
# RailLogic
public ahi
public ahi.a(Lahi;)I # getNAdjacentTiles