Removed some dead code, We don't bind custom tessellators

This commit is contained in:
LexManos 2013-01-12 05:24:16 -08:00
parent 4ea34fe6af
commit ea57a46227
6 changed files with 7 additions and 50 deletions

View File

@ -201,22 +201,6 @@ public class ForgeHooksClient
Tessellator.instance = defaultTessellator; Tessellator.instance = defaultTessellator;
} }
public static void beforeBlockRender(Block block, RenderBlocks render)
{
if (!block.isDefaultTexture && render.overrideBlockTexture == -1)
{
bindTexture(block.getTextureFile(), 0);
}
}
public static void afterBlockRender(Block block, RenderBlocks render)
{
if (!block.isDefaultTexture && render.overrideBlockTexture == -1)
{
unbindTexture();
}
}
public static String getArmorTexture(ItemStack armor, String _default) public static String getArmorTexture(ItemStack armor, String _default)
{ {
if (armor.getItem() instanceof IArmorTextureProvider) if (armor.getItem() instanceof IArmorTextureProvider)
@ -246,7 +230,7 @@ public class ForgeHooksClient
if (item.getItem() instanceof ItemBlock && (is3D || RenderBlocks.renderItemIn3d(Block.blocksList[item.itemID].getRenderType()))) if (item.getItem() instanceof ItemBlock && (is3D || RenderBlocks.renderItemIn3d(Block.blocksList[item.itemID].getRenderType())))
{ {
engine.bindTexture(engine.getTexture(item.getItem().getTextureFile())); engine.bindTexture(engine.getTexture("/terrain.png"));
int renderType = Block.blocksList[item.itemID].getRenderType(); int renderType = Block.blocksList[item.itemID].getRenderType();
float scale = (renderType == 1 || renderType == 19 || renderType == 12 || renderType == 2 ? 0.5F : 0.25F); float scale = (renderType == 1 || renderType == 19 || renderType == 12 || renderType == 2 ? 0.5F : 0.25F);
@ -271,7 +255,7 @@ public class ForgeHooksClient
} }
else else
{ {
engine.bindTexture(engine.getTexture(item.getItem().getTextureFile())); engine.bindTexture(engine.getTexture("/gui/items.png"));
GL11.glScalef(0.5F, 0.5F, 0.5F); GL11.glScalef(0.5F, 0.5F, 0.5F);
customRenderer.renderItem(ENTITY, item, renderBlocks, entity); customRenderer.renderItem(ENTITY, item, renderBlocks, entity);
} }
@ -286,7 +270,7 @@ public class ForgeHooksClient
return false; return false;
} }
engine.bindTexture(engine.getTexture(Item.itemsList[item.itemID].getTextureFile())); engine.bindTexture(engine.getTexture("/gui/items.png"));
if (customRenderer.shouldUseRenderHelper(INVENTORY, item, INVENTORY_BLOCK)) if (customRenderer.shouldUseRenderHelper(INVENTORY, item, INVENTORY_BLOCK))
{ {
GL11.glPushMatrix(); GL11.glPushMatrix();

View File

@ -41,15 +41,6 @@ public class MinecraftForgeClient
ForgeHooksClient.engine().getTexture(texture); ForgeHooksClient.engine().getTexture(texture);
} }
/** Render a block. Render a block which may have a custom texture.
*/
public static void renderBlock(RenderBlocks render, Block block, int x, int y, int z)
{
ForgeHooksClient.beforeBlockRender(block, render);
render.renderBlockByRenderType(block, x, y, z);
ForgeHooksClient.afterBlockRender(block, render);
}
/** /**
* Get the current render pass. * Get the current render pass.
*/ */

View File

@ -49,7 +49,7 @@ public class ChestGenHooks
addInfo(VILLAGE_BLACKSMITH, ComponentVillageHouse2.villageBlacksmithChestContents, 3, 9); addInfo(VILLAGE_BLACKSMITH, ComponentVillageHouse2.villageBlacksmithChestContents, 3, 9);
addInfo(BONUS_CHEST, WorldServer.bonusChestContent, 10, 10); addInfo(BONUS_CHEST, WorldServer.bonusChestContent, 10, 10);
ItemStack book = new ItemStack(Item.field_92053_bW, 1, 0); ItemStack book = new ItemStack(Item.enchantedBook, 1, 0);
WeightedRandomChestContent tmp = new WeightedRandomChestContent(book, 1, 1, 1); WeightedRandomChestContent tmp = new WeightedRandomChestContent(book, 1, 1, 1);
getInfo(MINESHAFT_CORRIDOR ).addItem(tmp); getInfo(MINESHAFT_CORRIDOR ).addItem(tmp);
getInfo(PYRAMID_DESERT_CHEST).addItem(tmp); getInfo(PYRAMID_DESERT_CHEST).addItem(tmp);

View File

@ -215,22 +215,6 @@ public class ForgeHooks
MinecraftForge.removeBlockEffectiveness(Block.oreRedstoneGlowing, "pickaxe"); MinecraftForge.removeBlockEffectiveness(Block.oreRedstoneGlowing, "pickaxe");
} }
public static String getTexture(String _default, Object obj)
{
if (obj instanceof Item)
{
return ((Item)obj).getTextureFile();
}
else if (obj instanceof Block)
{
return ((Block)obj).getTextureFile();
}
else
{
return _default;
}
}
public static int getTotalArmorValue(EntityPlayer player) public static int getTotalArmorValue(EntityPlayer player)
{ {
int ret = 0; int ret = 0;

View File

@ -39,7 +39,7 @@
+ +
+ if (customRenderer != null) + if (customRenderer != null)
+ { + {
+ GL11.glBindTexture(GL11.GL_TEXTURE_2D, this.mc.renderEngine.getTexture(par2ItemStack.getItem().getTextureFile())); + GL11.glBindTexture(GL11.GL_TEXTURE_2D, this.mc.renderEngine.getTexture((par2ItemStack.func_94608_d() == 0 ? "/terrain.png" : "/gui/items.png")));
+ ForgeHooksClient.renderEquippedItem(customRenderer, renderBlocksInstance, par1EntityLiving, par2ItemStack); + ForgeHooksClient.renderEquippedItem(customRenderer, renderBlocksInstance, par1EntityLiving, par2ItemStack);
+ } + }
+ else if (block != null && par2ItemStack.func_94608_d() == 0 && RenderBlocks.renderItemIn3d(Block.blocksList[par2ItemStack.itemID].getRenderType())) + else if (block != null && par2ItemStack.func_94608_d() == 0 && RenderBlocks.renderItemIn3d(Block.blocksList[par2ItemStack.itemID].getRenderType()))

View File

@ -37,7 +37,7 @@
{ {
TileEntity tileentity = chunkcache.getBlockTileEntity(k2, i2, j2); TileEntity tileentity = chunkcache.getBlockTileEntity(k2, i2, j2);
@@ -212,14 +215,17 @@ @@ -212,14 +215,15 @@
int i3 = block.getRenderBlockPass(); int i3 = block.getRenderBlockPass();
@ -52,13 +52,11 @@
- flag1 |= renderblocks.renderBlockByRenderType(block, k2, i2, j2); - flag1 |= renderblocks.renderBlockByRenderType(block, k2, i2, j2);
+ continue; + continue;
} }
+ ForgeHooksClient.beforeBlockRender(block, renderblocks);
+ flag1 |= renderblocks.renderBlockByRenderType(block, k2, i2, j2); + flag1 |= renderblocks.renderBlockByRenderType(block, k2, i2, j2);
+ ForgeHooksClient.afterBlockRender(block, renderblocks);
} }
} }
} }
@@ -228,10 +234,11 @@ @@ -228,10 +232,11 @@
if (flag2) if (flag2)
{ {